POEditor is a collaborative online service for translation and localization management.
Bring your team to POEditor to easily localize software products like apps and websites into any language!
You can automate your localization workflow with powerful features like API, GitHub, Bitbucket, GitLab and DevOps integrations.
Get realtime updates about your localization progress on Slack and Microsoft Teams and recycle translations with the help of the Translation Memory.
You can mix human translation and machine translation to your convenience, using your own translators or ordering human or automatic translations from 3rd party vendors.
POEditor currently supports the following localization file formats: Flutter ARB (.arb), CSV (.csv), INI (.ini), Key-Value JSON (.json), JSON (.json), Gettext (.po, .pot), Java Properties (.properties), .NET Resources (.resw, .resx), Apple Strings (.strings), iOS XLIFF (.xliff), XLIFF 1.2 (.xlf), Angular (.xlf, .xmb, .xtb), Rise 360 XLIFF (.xlf), Excel (.xls, .xlsx), Android String Resources (.xml), YAML (.yml).
Create an account today and start a Free Trial to test your desired localization workflow! No credit card required.
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I enjoy using this platform. It has really made my work as a translator easier. I like that you can see the history of the translations and also the QA check feature is really useful.
Easy to use UI, a lot of useful features and a reliable support team!
It made my life much easier and helped me get my project done in no time. The features are really straightforward to use and their support team are always ready to give a hand in case you get stuck. I highly recommend it to everyone who needs professional help to manage a localization project effectively!
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than POEditor. While we know about 197 links to Unity, we've tracked only 7 mentions of POEditor. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For the purpose of this blog and demo I decided to use POEditor to host my translations. They have a generous free tier which is more than enough for this demo. I created a project, added 2 languages (NL and EN) and added a few translations to it. - Source: dev.to / 6 months ago
For this, I tried to use Angular's build in functionality (@angular/localize) with POEditor. Source: almost 2 years ago
Check out POEditor, might be what you are looking for. Source: about 2 years ago
There's a bunch of others you can find if you google something like "crowdsource app translation" (ex1 ex2 ex3). I hope this helps, and I'll go add these to our wiki, since I also had to hunt them down across the subreddit. Source: over 2 years ago
It would be great if the translation is on a service like https://poeditor.com/, so it can be easier to maintain and recruit other faculty members that aren't so savvy. Source: over 2 years ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 18 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 10 months ago
Crowdin - Localize your product in a seamless way
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