Software Alternatives & Reviews

PlayFab VS Twine

Compare PlayFab VS Twine and see what are their differences

PlayFab logo PlayFab

PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Twine logo Twine

Twine is an open-source tool for telling interactive, nonlinear stories.
  • PlayFab Landing page
    Landing page //
    2022-01-14
  • Twine Landing page
    Landing page //
    2021-07-31

PlayFab videos

GameSparks vs PlayFab: Best Price? Trust? Features? Current+Future Value?

More videos:

  • Tutorial - PlayFab Tutorial - Multiplayer Back-End for Unity
  • Review - Meet Playfab - The Intelligent Backend Platform for Games

Twine videos

Interactive Storytelling - Intro to Twine

More videos:

  • Review - Good income part time job | Work from home | twine.fm | paypal | पार्ट टाइम जॉब |
  • Tutorial - How To Earn Income With Creative Projects Online | Twine

Category Popularity

0-100% (relative to PlayFab and Twine)
Developer Tools
100 100%
0% 0
Visual Novel Engine
0 0%
100% 100
Game Development
100 100%
0% 0
IDE
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare PlayFab and Twine

PlayFab Reviews

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Twine Reviews

Trending 10 BEST Video Game Design & Development Software 2021
Twine is an open-source program that allows you to create non-linear and highly interactive text-based games. This intuitive, free Game Making Software requires no coding experience. If you have the proficiency, you can include JavaScript, CSS, Images, Conditional logic, and Variables.

Social recommendations and mentions

Based on our record, Twine seems to be a lot more popular than PlayFab. While we know about 276 links to Twine, we've tracked only 16 mentions of PlayFab. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PlayFab mentions (16)

  • Multiplayer developers, how do you store player data?
    I think the best way to get started is PlayFab they have a great C++ & Blueprint UE plugin. Source: 6 months ago
  • Any suggestion for a backend as a service for highscore/ranking data that is more customizable than Google Play?
    I’ve used playfab in the past to good success https://playfab.com/. Source: about 1 year ago
  • Magtatanong lang po.
    Kung gusto mo multiplayer game you can use Azure Playfab: https://playfab.com may "free" tier sila for development. Source: over 1 year ago
  • Leaderboard online in Unreal Engine 4.26
    Look into Microsoft's Azure PlayFab for something like this. There's a plugin for Unreal, though all of PlayFab's documentation seems to be for C# for Unity. Source: about 2 years ago
  • The Fundamentals of LiveOps with PlayFab
    This video blog provides a high-level overview of Azure PlayFab and how its services like LiveOps can be used to makes games more engaging for your players. Source: about 2 years ago
View more

Twine mentions (276)

  • Ask HN: Modern Day Equivalent to HyperCard?
    I think you and your kid would have fun designing a Choose Your Own Adventure game in Twine. https://twinery.org/ FWIW, there are a bunch of simple modern GUI builders, including GUI builders for the web, but none of them are popular, due to the sweet spot of supply and demand that Hypercard hit. When Hypercard launched, it came with every Mac, it was free, and there was nothing else like it available on... - Source: Hacker News / 3 days ago
  • About Text based games,basically
    There's ChoiceScript by Choice Of Games. It's more along the lines of Choose Your Own Adventure. If you're hoping to make something with a fair amount of random events, you might want to check out Twine. Source: 5 months ago
  • tobyFoxIsWild
    You use something like https://twinery.org/ for creating the dialogues, and then write abstract code to handle that. Source: 5 months ago
  • Text adventure ported to social media
    The Twine website links to a few, along with thousands at IFDB; https://ifdb.org/search?searchbar=system%3Atwine And itch: https://itch.io/games/tag-twine See the Twinery for more, including the spec: https://twinery.org/. - Source: Hacker News / 6 months ago
  • Teacher obsessed with creating maps
    The story is from my own mind, of course. I will maybe use Twine to help me with all the possible way to go, not sure yet. Source: 7 months ago
View more

What are some alternatives?

When comparing PlayFab and Twine, you can also consider the following products

Nakama - Nakama is an open-source distributed social and realtime server for games and apps.

RenPy - Ren'Py is a free and cross-platform visual novel engine that helps you use words, pictures, and...

Firebase - Firebase is a cloud service designed to power real-time, collaborative applications for mobile and web.

Ink by Inkle - ink is a popular open source scripting language for branching stories, designed for writers

Photon Engine - Independent networking engine and multiplayer platform.

Quest - Quest lets you create sophisticated text-based games, without having to program.