Software Alternatives, Accelerators & Startups

PlayCanvas VS GTK

Compare PlayCanvas VS GTK and see what are their differences

PlayCanvas logo PlayCanvas

PlayCanvas is an open-source game engine built on WebGL and WebVR.

GTK logo GTK

GTK+ is a multi-platform toolkit for creating graphical user interfaces.
  • PlayCanvas Landing page
    Landing page //
    2021-09-22
  • GTK Landing page
    Landing page //
    2021-10-17

PlayCanvas videos

PlayCanvas Turns 1.0! Open Source 3D HTML5 Game Engine Is All Grown Up

More videos:

  • Tutorial - PlayCanvas Revisited -- Bowling With PlayCanvas Tutorial
  • Review - WebGL R&D: Unity vs Unreal vs PlayCanvas Comparison.

GTK videos

GTK4 Is Here: Why You Should Even Care

Category Popularity

0-100% (relative to PlayCanvas and GTK)
Game Development
100 100%
0% 0
Development Tools
0 0%
100% 100
Game Engine
100 100%
0% 0
Rapid Application Development

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare PlayCanvas and GTK

PlayCanvas Reviews

Best Game Engines for Linux in 2021
PlayCanvas is an advanced WebGL game engine. With PlayCanvas, you can create interactive VR and 3D games. This game engine runs directly from the browser.
Source: kerneltips.com

GTK Reviews

Best GUI frameworks for Go
The go-gtk package is a Go binding for the GTK toolkit. The package enables Go developers to use the GTK library in Go with similar features as the GTK library. The package is performant, well-documented, and actively maintained. The go-gtk package depends on the GTK library to function, and you’ll need to have GTK installed on your machine to build GUI applications in Go....

Social recommendations and mentions

Based on our record, PlayCanvas should be more popular than GTK. It has been mentiond 29 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PlayCanvas mentions (29)

  • Normal Map Interpolation on Deferred Shading
    For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: 11 months ago
  • Migrating from WordPress After 12 Years
    PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: 12 months ago
  • I made a 3D editor that models in pure CSS+HTML
    It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: about 1 year ago
  • I made a 3D editor that models in pure CSS+HTML
    The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: about 1 year ago
  • Help With Web AR App Project Completion?
    Hey, I do not have any experience with deepar.ai so I’m not super familiar with the process using that platform. In my opinion I’d probably recommend another platform to try and accomplish this. Since you mentioned that you have everything set up in a engine already (lens studio) I’d recommend you just use a webxr engine. In my experience the two best engines are https://playcanvas.com and... Source: about 1 year ago
View more

GTK mentions (6)

  • What GNOME needs to progress faster? (More contributors, money, better docs etc.)
    Wha? An example of a barebones GTK JavaScript app is right there on the front page. One click on the bindings link, will send you to the official GNOME-hosted GitLab repo for gjs, which in-turn, has links to official API documentation. Source: over 1 year ago
  • GTK 4 & JavaScript - how to start?
    I think what is lacking is a kind of introduction similar to what you have written in your post now. Myself, I am totally new to GTK. I come as a user of Gnome. All I knew until today was that to develop applications for Gnome, preferably I should use something called GTK. And I heard so much about the recent version that came out - GTK 4. So I started to look for a Getting Started tutorial for GTK 4, to build... Source: about 2 years ago
  • GTK 4 & JavaScript - how to start?
    BTW, I think the GTK team should really step up their game in terms of how to encourage new people into their ecosystem. Seeing that windows screenshot in the official tutorial makes me think I'm dealing with some old technology. Also, the official gtk.org has two separate tutorials that show very similar applications being built. Source: about 2 years ago
  • CTA: We need Web Developers to Contribute to GNOME!
    Faces of GNOME Faces of GNOME is an initiative to create something similar to People of Mozilla / Mozillians which is a directory of active, current or past GNOME Contributors. Faces of GNOME (Current Demo HERE) aims to give a space for every GNOME Contributor, GNOME Foundation Member and more. It is being designed to showcase the list of current Maintainers, People that spoke at GNOME Conferences/Events, GNOME... Source: over 2 years ago
  • Software Engineering student looking to get started developing apps on the pinephone
    My advice is to basically learn how to write GTK apps using Python. Source: over 2 years ago
View more

What are some alternatives?

When comparing PlayCanvas and GTK, you can also consider the following products

Unity - The multiplatform game creation tools for everyone.

Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

wxWidgets - wxWidgets: Cross-Platform GUI Library

Blender - Blender is the open source, cross platform suite of tools for 3D creation.

PyQt - Riverbank | Software | PyQt | What is PyQt?