Software Alternatives, Accelerators & Startups

PlayCanvas VS Flagsmith

Compare PlayCanvas VS Flagsmith and see what are their differences

PlayCanvas logo PlayCanvas

PlayCanvas is an open-source game engine built on WebGL and WebVR.

Flagsmith logo Flagsmith

Flagsmith lets you manage feature flags and remote config across web, mobile and server side applications. Deliver true Continuous Integration. Get builds out faster. Control who has access to new features. We're Open Source.
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  • PlayCanvas Landing page
    Landing page //
    2021-09-22
  • Flagsmith Landing page
    Landing page //
    2021-10-23

PlayCanvas features and specs

  • Browser-Based
    PlayCanvas is entirely browser-based, which means you don't need to install any additional software. This allows for easy access from any computer with a web browser.
  • Real-Time Collaboration
    Multiple developers can work on the same project simultaneously, thanks to PlayCanvas's real-time collaboration features, similar to what you find in Google Docs.
  • Cross-Platform
    Games developed in PlayCanvas can be played across different platforms, including desktop, mobile, and VR with little modification.
  • Open Source Engine
    The PlayCanvas engine is open-source, which allows developers to understand, modify, and improve the underlying code to better suit their needs.
  • Fast Load Times
    The engine is highly optimized for performance, offering fast load times and an efficient execution of game code.
  • WebGL Support
    PlayCanvas leverages the power of WebGL, allowing for advanced 3D graphics directly in the web browser without needing plugins.

Possible disadvantages of PlayCanvas

  • Subscription Costs
    While there is a free tier, certain advanced features and additional storage require a paid subscription, which may be a barrier for smaller studios or hobbyists.
  • Internet Dependency
    Because it's browser-based, you need an internet connection to access the editor and some collaborative features, which can be a limitation in areas with poor connectivity.
  • Limited Asset Store
    PlayCanvas’s asset store is not as extensive as some competitors, meaning developers might need to spend more time creating or sourcing assets from third parties.
  • Learning Curve
    For those new to browser-based game development or the PlayCanvas engine specifically, there might be a steeper learning curve compared to other more established engines like Unity or Unreal.
  • Performance Limitations
    While PlayCanvas is optimized for web performance, it might not handle very large or complex games as well as some native engines.
  • Community and Support
    The user community and official support resources for PlayCanvas are smaller compared to larger engines like Unity or Unreal, potentially making it harder to find solutions to specific issues.

Flagsmith features and specs

  • Feature Flags
  • Remote Config
  • A/B/X Testing & Optimization
  • Organization Management
  • Integrations

PlayCanvas videos

PlayCanvas Turns 1.0! Open Source 3D HTML5 Game Engine Is All Grown Up

More videos:

  • Tutorial - PlayCanvas Revisited -- Bowling With PlayCanvas Tutorial
  • Review - WebGL R&D: Unity vs Unreal vs PlayCanvas Comparison.

Flagsmith videos

No Flagsmith videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to PlayCanvas and Flagsmith)
Game Development
100 100%
0% 0
Developer Tools
0 0%
100% 100
Game Engine
100 100%
0% 0
Feature Flags
0 0%
100% 100

User comments

Share your experience with using PlayCanvas and Flagsmith. For example, how are they different and which one is better?
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Reviews

These are some of the external sources and on-site user reviews we've used to compare PlayCanvas and Flagsmith

PlayCanvas Reviews

Best Game Engines for Linux in 2021
PlayCanvas is an advanced WebGL game engine. With PlayCanvas, you can create interactive VR and 3D games. This game engine runs directly from the browser.
Source: kerneltips.com

Flagsmith Reviews

The 8 best free and open-source feature flag services
BlogBackSign inBlogThe 8 best free and open-source feature flag servicesPosted byThe best open-source feature flag tools1. PostHogWhat is PostHog?Supported librariesHow much does it cost?2. UnleashWhat is Unleash?Supported SDKsHow much does it cost?3. GrowthBookWhat is GrowthBook?Supported SDKsHow much does it cost?4. FlagsmithWhat is Flagsmith?Supported SDKsHow much does it...
Source: posthog.com

Social recommendations and mentions

Based on our record, PlayCanvas should be more popular than Flagsmith. It has been mentiond 29 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PlayCanvas mentions (29)

  • Normal Map Interpolation on Deferred Shading
    For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: almost 2 years ago
  • Migrating from WordPress After 12 Years
    PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: almost 2 years ago
  • I made a 3D editor that models in pure CSS+HTML
    It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: almost 2 years ago
  • I made a 3D editor that models in pure CSS+HTML
    The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: almost 2 years ago
  • Help With Web AR App Project Completion?
    Hey, I do not have any experience with deepar.ai so I’m not super familiar with the process using that platform. In my opinion I’d probably recommend another platform to try and accomplish this. Since you mentioned that you have everything set up in a engine already (lens studio) I’d recommend you just use a webxr engine. In my experience the two best engines are https://playcanvas.com and... Source: almost 2 years ago
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Flagsmith mentions (13)

  • Why use Open Source Feature Flags?
    Considering all these points, the team at Flagsmith has developed a feature flag management platform Flagsmith and made it open source. The core functionality is open and you can check out the GitHub repository here. I have utilized and authored several blogs discussing their excellent offerings and strategies. - Source: dev.to / about 1 year ago
  • free-for.dev
    Flagsmith - Release features with confidence; manage feature flags across web, mobile, and server side applications. Use our hosted API, deploy to your own private cloud, or run on-premise. - Source: dev.to / over 2 years ago
  • Which startups are made using Django?
    Flagsmith is written in Django and is open source as well: https://flagsmith.com. Source: almost 3 years ago
  • The actual infrastructure costs of running SaaS at scale (billions of requests/month)
    Before we dive in, one important call-out: We provide our feature management product to customers in three ways depending on how they want to have it managed: Fully Managed SaaS API, Fully Managed Private Cloud SaaS API and Self-Hosted. The infrastructure costs that we are sharing is for our customers that leverage our Fully Managed SaaS API offering (try it free: https://flagsmith.com/) which represents a portion... - Source: dev.to / almost 3 years ago
  • The Story Behind Our Open Source Ecommerce Platform with +9,000 GH stars in 6 months
    On March 15th, Sebastian Rindom, the CEO & Co-founder of Medusa, did an interview with Flagsmith where he talked about how Medusa started, why create a headless commerce solution, why make it open-source, and more. - Source: dev.to / about 3 years ago
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What are some alternatives?

When comparing PlayCanvas and Flagsmith, you can also consider the following products

Unity - The multiplatform game creation tools for everyone.

LaunchDarkly - LaunchDarkly is a powerful development tool which allows software developers to roll out updates and new features.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Unleash - Unleash is an open-source feature management platform. We are private, secure, and ready for the most complex setups out of the box.

Blender - Blender is the open source, cross platform suite of tools for 3D creation.

ConfigCat - ConfigCat is a developer-centric feature flag service with unlimited team size, awesome support, and a reasonable price tag.