Code.org is much easier to use than Thunkable.First of all names say everything.Second,it has more modes than just "drag-and-drop".
Based on our record, Code.org seems to be a lot more popular than PlayCanvas. While we know about 385 links to Code.org, we've tracked only 29 mentions of PlayCanvas. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: 10 months ago
PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: 11 months ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: 12 months ago
The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: 12 months ago
Hey, I do not have any experience with deepar.ai so I’m not super familiar with the process using that platform. In my opinion I’d probably recommend another platform to try and accomplish this. Since you mentioned that you have everything set up in a engine already (lens studio) I’d recommend you just use a webxr engine. In my experience the two best engines are https://playcanvas.com and... Source: 12 months ago
Code.org uses an extremely outdated version of javascript, It's so hard to access data in array, im basically forced to do this. Cant wait to ditch this shit. Source: 5 months ago
I'm not sure if your 4.5yo is old enough to try Scratch[1] but nothing is too young these days. My elder got into Scratch around that time. These days, my younger one is into https://code.org and she make things go around, do stuffs, etc. 1. https://scratch.mit.edu. - Source: Hacker News / 6 months ago
So I am using code.org to make a platforming game, and if I am halfway off of a platform I slide off of it. Idk if this is a quirk with code.org or if I did something wrong. You can check the hitboxes by pressing debug sprites in the bottom right corner. Source: 6 months ago
My school hosts the unit tests for digital literacy on code.org as the "assessment day" at the bottom of the unit. Is there any way to view the test before it is unlocked by the teacher on a student account? Source: 7 months ago
My four year old was kicked out of his preschool class, and the school recommended I set him up with applied behavioral analysis. Though it hurt to read the email from the school, I don't blame them at all, he does have impulse control issues and doesn't always pay attention when others are talking to him. He sometimes also throws things and apparently pushed another student once. Outside of the social... Source: 7 months ago
Unity - The multiplatform game creation tools for everyone.
Scratch - Scratch is the programming language & online community where young people create stories, games, & animations.
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Codecademy - Learn the technical skills you need for the job you want. As leaders in online education and learning to code, we’ve taught over 45 million people using a tested curriculum and an interactive learning environment.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Free Code Camp - Learn to code by helping nonprofits.