Software Alternatives & Reviews

PixiJS VS Anime.js

Compare PixiJS VS Anime.js and see what are their differences

PixiJS logo PixiJS

Fast and flexible WebGL-based HTML5 game and app development library.

Anime.js logo Anime.js

Lightweight JavaScript animation library
  • PixiJS Landing page
    Landing page //
    2023-07-25
  • Anime.js Landing page
    Landing page //
    2021-12-27

PixiJS videos

PixiJS Part 3: Renderer, Ticker, & Stage

More videos:

  • Review - Learn PixiJS in 20 Minutes

Anime.js videos

Intro to Anime.js - The JavaScript Animation Engine

Category Popularity

0-100% (relative to PixiJS and Anime.js)
Javascript UI Libraries
39 39%
61% 61
Flowcharts
100 100%
0% 0
Charting Libraries
0 0%
100% 100
Game Engine
100 100%
0% 0

User comments

Share your experience with using PixiJS and Anime.js. For example, how are they different and which one is better?
Log in or Post with

Reviews

These are some of the external sources and on-site user reviews we've used to compare PixiJS and Anime.js

PixiJS Reviews

We have no reviews of PixiJS yet.
Be the first one to post

Anime.js Reviews

Top 20 Javascript Libraries
One of the best animation libraries that makes staggering follow-through animations so simple, Anime.js is light-weight and comes with a clean yet powerful API. With Anime, timing plays an important role, and you can set various properties of CSS at different timings on the same element, and the element moves smoothly as per the transforms. Anime works with SVG, CSS, HTML,...
Source: hackr.io

Social recommendations and mentions

Based on our record, PixiJS should be more popular than Anime.js. It has been mentiond 68 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PixiJS mentions (68)

  • JSON Canvas – An open file format for infinite canvas data
    The canvas in Obsidian is as the whole app very well made. I wondered what they are using as well. My guess is https://www.xyflow.com/, which is for drawing nodes. More general purpose would be http://fabricjs.com/. Or very low level https://pixijs.com/. - Source: Hacker News / about 2 months ago
  • A Visual Interactive Guide to Bloom Filters
    Https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :). - Source: Hacker News / 2 months ago
  • My thought on different engines
    For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself. - Source: dev.to / 4 months ago
  • Ask HN: Possible to make a game engine in the browser?
    Https://openarena.live/ There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines Or PixiJS for 2D: https://pixijs.com/. - Source: Hacker News / 7 months ago
  • Rebuilding Isometric World
    That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and it’s React binding, React Pixi. - Source: dev.to / 7 months ago
View more

Anime.js mentions (38)

View more

What are some alternatives?

When comparing PixiJS and Anime.js, you can also consider the following products

Three.js - A JavaScript 3D library which makes WebGL simpler.

Pixi.js - Fast lightweight 2D library that works across all devices

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

GSAP - GSAP (GreenSock Animation Platform) is a suite of JavaScript tools for high-performance animations that work in all major browsers.

p5.js - JS library for creating graphic and interactive experiences

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.