Software Alternatives & Reviews

Pixi.js VS Processing

Compare Pixi.js VS Processing and see what are their differences

Pixi.js logo Pixi.js

Fast lightweight 2D library that works across all devices

Processing logo Processing

C++ and Java programming at the speed of thought.
  • Pixi.js Landing page
    Landing page //
    2023-10-14
  • Processing Landing page
    Landing page //
    2023-06-12

We recommend LibHunt Processing for discovery and comparisons of trending Processing projects.

Pixi.js videos

PixiJS Crash Course

Processing videos

Processing - Kickstarter Board Game Review

More videos:

  • Review - Processing or p5.js? My opinions
  • Review - Processing: A Game of Serving Humanity Review

Category Popularity

0-100% (relative to Pixi.js and Processing)
Javascript UI Libraries
60 60%
40% 40
3D
0 0%
100% 100
Charting Libraries
100 100%
0% 0
VJ
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Processing seems to be a lot more popular than Pixi.js. While we know about 333 links to Processing, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Pixi.js mentions (5)

  • Release Radar • March 2024 Edition
    If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 27 days ago
  • Advice about useful libraries to create a 2D car game (hill climb racing style)
    I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
  • Is programming just not for me?
    And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
  • Pixie – A full-featured 2D graphics library for Nim
    This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
  • Custome game engine: what stack ?
    WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago

Processing mentions (333)

  • Our tools shape our selves
    Reply I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project. Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more... - Source: Hacker News / 28 days ago
  • Let's compile like it's 1992
    Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment. [0] https://processing.org/. - Source: Hacker News / 2 months ago
  • Penrose – Penrose
    Processing? https://processing.org/ Or do you specifically mean mathematical diagrams and a DSL specifically for that? - Source: Hacker News / 4 months ago
  • Program a "Weakest link" for myself IRL game
    I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code). Source: 5 months ago
  • Turbo Pascal Turns 40
    Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days. It was... - Source: Hacker News / 5 months ago
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What are some alternatives?

When comparing Pixi.js and Processing, you can also consider the following products

p5.js - JS library for creating graphic and interactive experiences

Anime.js - Lightweight JavaScript animation library

TouchDesigner - TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.

D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.

Pure Data - Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical...

Three.js - A JavaScript 3D library which makes WebGL simpler.