Based on our record, PostImage.org seems to be a lot more popular than Pixi.js. While we know about 343 links to PostImage.org, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 3 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
Local images won't share directly, upload the images in postimages or imgbb first, use the url in the meta tags. Then click the extension again to create a new sharer link! - Source: dev.to / 4 months ago
I think sometimes the png downloaded from here may be compressed too. Compare the file sizes. From now on I think I will use postimages.org to supplement my posts. It is quick and easy to use. Maximum 10,000 pixels images make note. Source: 6 months ago
You can host the image free (e.g. https://postimages.org/) and drop a link here. I don't understand the role of the ray in the fitting. Or is it that you want to just intersect the ray with the surface after fitting? In that case your problem breaks naturally into two parts. Source: 6 months ago
Maybe consider using postimages.org as an additional link in the comments, so we can DL your full sized pngs. Bewilderingly, these are the 3 different images /variants I could download from a single one of your images. 6mb, 2mb and the .webp is 320kb! Source: 6 months ago
On and off. I distinctly remember testing some of my posts and the downloaded jpgs were the same size as the originals,not compressed down to 350kb! I wish I could find the set criteria they are working to. In the meantime I think using postimages.org after posting might be the way to go. Source: 6 months ago
Anime.js - Lightweight JavaScript animation library
Imgur - Imgur is a free and simple image hosting service with image editing feature. Signup is optional.
p5.js - JS library for creating graphic and interactive experiences
ImgBB - Upload and share your images.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.
imgbox - Imgbox is a free image hosting service.