Software Alternatives & Reviews

Pixi.js VS Konva

Compare Pixi.js VS Konva and see what are their differences

Pixi.js logo Pixi.js

Fast lightweight 2D library that works across all devices

Konva logo Konva

Konva is 2d Canvas JavaScript framework for drawings shapes, animations, node nesting, layering, filtering, event handling, drag and drop and much more.
  • Pixi.js Landing page
    Landing page //
    2023-10-14
  • Konva Landing page
    Landing page //
    2023-05-23

Pixi.js videos

PixiJS Crash Course

Konva videos

Drawing With Konva

Category Popularity

0-100% (relative to Pixi.js and Konva)
Javascript UI Libraries
66 66%
34% 34
Development
74 74%
26% 26
Flowcharts
0 0%
100% 100
Charting Libraries
100 100%
0% 0

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Pixi.js and Konva

Pixi.js Reviews

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Konva Reviews

8 Best Free and Open-Source Drawing Libraries in JavaScript
The Fabric.js library is built upon the same philosophy as Konva and has a lot of the same features. In fact, Fabric.js actually seems to be more popular and active than Konva.

Social recommendations and mentions

Based on our record, Konva should be more popular than Pixi.js. It has been mentiond 15 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Pixi.js mentions (5)

  • Release Radar • March 2024 Edition
    If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 23 days ago
  • Advice about useful libraries to create a 2D car game (hill climb racing style)
    I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
  • Is programming just not for me?
    And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
  • Pixie – A full-featured 2D graphics library for Nim
    This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
  • Custome game engine: what stack ?
    WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago

Konva mentions (15)

  • I'm trying to make a Nextjs canva clone for my company
    I have been assigned a task to create a sort of a canva clone which will have almost same features as canva with authentication, access control and rating system(not in this phase). I need help in finding libraries similar to https://konvajs.org/ which has updated docs and great support for Nextjs. Source: 8 months ago
  • Any Ideas How to Create a Graph Builder UI in React?
    Used goJS in one project and konva in another. Source: over 1 year ago
  • How to make something like this in react? (video in description)
    All the UI part would make sense to do in React. The actual drawing board you likely would need to implement in canvas or SVG. It still could be a React component, but for actual drawing, you'd probably use something like Konva (https://konvajs.org/). Source: over 1 year ago
  • Plug Konva events into RxJS
    During the development of a complex interactive UI for the configuration of a digital laboratory ecosystem, we were utilizing the Konva.js library. Konva is a wrapper around the HTML canvas that simplifies working with shapes and interacting with the canvas a lot. Everybody dealing with the plain canvas API knows how much code certain tasks require, especially when user interaction with the drawn shapes is... - Source: dev.to / over 1 year ago
  • How to integrate polotno in Angular framework?
    Why Polotno? Polotno is an opinionated JavaScript library and React components to build canvas editors for several business use cases. It is a canvas editor tool using konvajs.org/. - Source: dev.to / almost 2 years ago
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What are some alternatives?

When comparing Pixi.js and Konva, you can also consider the following products

p5.js - JS library for creating graphic and interactive experiences

GoJS - GoJS is a JavaScript library for building interactive diagrams on HTML web pages. Build apps with flowcharts, org charts, BPMN, UML, modeling, and other visual graph types.

Anime.js - Lightweight JavaScript animation library

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.

D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.

mxGraph - mxGraph is a fully client side JavaScript diagramming library - jgraph/mxgraph