Based on our record, Ionic Framework seems to be a lot more popular than Pixi.js. While we know about 90 links to Ionic Framework, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 year ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 2 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 2 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 4 years ago
Ionic is an open-source framework for building cross-platform mobile applications using web technologies such as HTML, CSS, and JavaScript. It allows developers to build apps for Android, iOS, and the web from a single codebase. Ionic is known for its flexibility and wide range of UI components, making it easy to build modern, responsive apps. - Source: dev.to / 7 months ago
For the frontend, I chose Ionic and Angular, which enabled me to create a mobile-first app that could be deployed on the web right away while it could also be shipped as native for both iOS and Android. - Source: dev.to / 8 months ago
I was recently able to sit down with some of the core members of Ionic, who also created Stencil a toolchain for building Design Systems and Progressive Web Apps. We talked at great length how typically companies are approaching Ionic from a Design Team and need help building components. As a developer I wanted to talk about the Web Components that are used within the Design System first. There was a decent amount... - Source: dev.to / over 1 year ago
Look into Ionic Framework https://ionicframework.com/ or Cordova. They might be overkill for what you’re trying to do, but they allow you to create cross-platform apps via html/css/js. Source: over 1 year ago
Ionic Framework UI Components are used to build a website and then a mobile application is built using Ionic Capacitor. Ionic UI components are not required but are used for UX. The vue js code presented here will work fine in a separate application. - Source: dev.to / over 1 year ago
p5.js - JS library for creating graphic and interactive experiences
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Anime.js - Lightweight JavaScript animation library
Flutter - Build beautiful native apps in record time 🚀
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.
Apache Cordova - Platform for building native mobile applications using HTML, CSS and JavaScript