Based on our record, Poki seems to be a lot more popular than Photon Engine. While we know about 38 links to Poki, we've tracked only 2 mentions of Photon Engine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Source: photonengine.com (provides server networking and hosting for tens of millions of daily users on steam and other platforms). Source: over 2 years ago
With Steam you get 70% of the money you make from your game, and it costs $100 to put your game on the platform. But you get stuff like Steam Networking, VAC, Steam Achievements, etc. You might also get more sales if you put your game on Steam. With itch.io however, you get 100% of the money you make, and it's free to put your game on the platform. The problem is you will get less players than if you were to put... Source: over 2 years ago
The new approach this year is a pre-survey ask for help updating the questions, which the community answered. We had multiple Pull Requests on GitHub with valuable additions, which we then rewarded. It all wouldn’t be possible without this year’s partner: we had support from Grant for the Web in 2021, OP Games in 2022, and 2023 was saved by Poki, for which we’re incredibly grateful. - Source: dev.to / 6 months ago
I personally use three three websites when I wanna goof around for a bit, but there are tons of other sites like it. Https://www.mmobomb.com/browsergames Https://poki.com/ Https://www.crazygames.com/. Source: 6 months ago
Ideally hosted somewhere like itch.io, crazygames.com, newgrounds.com or poki.com. Source: 9 months ago
But if you're doing a larger project, especially if others will be writing the sub-apps (think of something like poki.com where 3rd-party content is hosted) then you probably want a separation, not at the code level, but at the build/runtime level. You see, even with code separation the sub-apps share session/local storage and so can mess with one another. The standard approach here is iframes. Have your player... Source: 12 months ago
I turned into webgames recently. A publisher like poki.com has ads but few and it's a pleasure to play there now. Source: 12 months ago
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