Software Alternatives, Accelerators & Startups

Phaser VS Three.js

Compare Phaser VS Three.js and see what are their differences

Phaser logo Phaser

Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

Three.js logo Three.js

A JavaScript 3D library which makes WebGL simpler.
  • Phaser Landing page
    Landing page //
    2023-09-12
  • Three.js Landing page
    Landing page //
    2019-05-05

Phaser features and specs

  • Open Source
    Phaser is an open-source game framework, which means it's free to use and has a large community contributing to its continuous improvement.
  • Cross-Platform
    Phaser allows developers to create games that run smoothly on both desktop and mobile browsers, enabling a broad reach to different audiences.
  • Rich Documentation
    Phaser offers extensive documentation and a plethora of tutorials, examples, and community support, making it easier for new developers to get started.
  • Built-in Physics
    Phaser includes several physics engines like Arcade Physics, helping developers add complex physics interactions to their games without extra dependencies.
  • Asset Management
    Phaser provides robust asset management capabilities, simplifying the process of loading and managing game assets like images, audio, and spritesheets.

Possible disadvantages of Phaser

  • Learning Curve
    While Phaser is powerful, it might have a steeper learning curve for complete beginners compared to other more beginner-focused frameworks.
  • Performance
    Games developed with Phaser may sometimes face performance bottlenecks, especially on lower-end devices, depending on the game's complexity.
  • JavaScript-Based
    As a JavaScript-based framework, Phaser might not appeal to developers who prefer strongly typed languages or are not comfortable with JavaScript.
  • Limited 3D Support
    Phaser is predominantly a 2D game framework, offering only limited support for 3D games, which might not be suitable for developers looking to create 3D content.
  • Dependence on Community Contributions
    Being open-source, the framework’s growth and support heavily depend on community contributions, which can be less predictable compared to commercial frameworks.

Three.js features and specs

  • Ease of Use
    Three.js simplifies the complex task of 3D rendering with an intuitive API, making it accessible to developers who may not have deep expertise in 3D graphics.
  • Cross-Browser Compatibility
    Three.js is built upon WebGL, ensuring compatibility across modern browsers, including Chrome, Firefox, Safari, and Edge.
  • Comprehensive Documentation
    The library offers extensive documentation, examples, and an active community, which helps in quickly resolving issues and understanding implementation.
  • Integration with HTML and CSS
    Three.js can be easily integrated with HTML and CSS, allowing for the blending of 2D and 3D elements in web applications.
  • Extensive Features
    It supports a wide range of features including cameras, lights, materials, shaders, and post-processing effects, making it highly versatile for various 3D projects.

Possible disadvantages of Three.js

  • Performance Overhead
    Despite its powerful capabilities, Three.js can have significant performance overhead, especially for complex scenes, which might require optimization.
  • Learning Curve
    While easier than raw WebGL, Three.js still has a learning curve, particularly for those new to 3D graphics, requiring time to become proficient.
  • Limited Built-in Advanced Tools
    Although feature-rich, Three.js lacks some advanced tools out-of-the-box compared to more specialized or industry-standard 3D engines, necessitating custom solutions for certain tasks.
  • Dependency on WebGL
    Three.js relies on WebGL, meaning it cannot be used in environments where WebGL is not supported, which can limit accessibility and compatibility.
  • Frequent Updates
    The library is actively developed, which is generally positive, but frequent updates can mean breaking changes, requiring developers to frequently refactor their code.

Phaser videos

Phaser | Tower Reviews | Tower Battles [ROBLOX]

More videos:

  • Tutorial - Phaser.io Tutorial - Pros and Cons of Phaser and How It Works
  • Review - TC Electronic Helix - Phaser Review

Three.js videos

Getting Started With Three.js

More videos:

  • Review - Ricardo Cabello (Mr doob) - 5 years of three.js

Category Popularity

0-100% (relative to Phaser and Three.js)
Game Development
82 82%
18% 18
Javascript UI Libraries
Game Engine
100 100%
0% 0
Flowcharts
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Phaser and Three.js

Phaser Reviews

Best Game Engines for 2023 – Which Should You Use?
If you’re ready to expand your HTML5 game development skills with Phaser, check out these courses! Alternatively, you might also like these completely free Phaser tutorials, as well as our free Phaser ebook. There are also some courses on HTML5 and Phaser offered as part of Zenva Schools, a platform made for easy classroom learning and teaching for schools.
The Best Gaming Engines You Should Consider for 2023
Another open-source platform, Phaser is a HTML5 game dev framework designed for creating 2D games and interactive experiences.

Three.js Reviews

Top 20 Javascript Libraries
Cross-browser JS library and API that allows for the creation of beautiful animations, Three.js relies on WebGL rather than conventional browser-plugins. Through its library utilities, developers can include complex 3D animations on their website without much effort. Three.js include many features like geometry, lights, materials, shaders, effects, scenes, data loaders,...
Source: hackr.io

Social recommendations and mentions

Based on our record, Three.js should be more popular than Phaser. It has been mentiond 247 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Phaser mentions (124)

  • Dev Log #14 - Phaser.js and game dev
    I've started working on a simple interactive version of my portfolio using Phaser.js. - Source: dev.to / 6 months ago
  • Ask HN: Platform for 11 year old to create video games?
    Https://phaser.io/. It’s more of a game framework in JavaScript with built in libraries for collision. The getting started tutorial is decent/short and gives a good idea of what is going on. - Source: Hacker News / 8 months ago
  • Mundane Blaster - Web Game Challange 👽
    This is first time I used Phaser for making a game but it's a very nice and easy HTML5 framework and I follow tutorial to use phaser and after few of them, I tried to add few things and make the gameplay how I would enjoy, so I learn about spritesheets and audios and then how many states we have to keep in mind while building a game, like preload(), create() and update() and how to manage these before adding... - Source: dev.to / 7 months ago
  • Achieving Success in Online Learning: A Practical Guide
    Phasor which uses TypeScript or JavaScript. - Source: dev.to / 12 months ago
  • 3 years of fulltime Rust game development, and why we're leaving Rust behind
    If you're targeting the browser first why not use a browser first library like PhaserJS [0]?. I don't see a reason to work around with WASM; HTML5 canvas might be everything that you need. [0] https://phaser.io/. - Source: Hacker News / about 1 year ago
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Three.js mentions (247)

  • Turn your phone into a wireless Joy-Con with SyncoPath
    The phone in the codepath sample got rendered using Three.js. For fun, I also added some beep sound generated using ZZfx when you tap. - Source: dev.to / about 1 month ago
  • How to Build a Portfolio Website with React
    Also, to make your portfolio stand out to recruiters and clients, you can add some creative and interactive animations to it. The following libraries can help you easily do this: Framer Motion, tsParticles, and Three.js. - Source: dev.to / 3 months ago
  • Rant: state of generative AI in code generation.
    In my experience with AI code generation, in visual projects like UI development or JavaScript based animation (using three.js or p5.js) etc. AI tools work pretty well. - Source: dev.to / 3 months ago
  • My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback
    After he's done with v2, might I propose... THE GAMEY GAME 3D ?? https://threejs.org/ I started coding at 9 as well (which was a long time ago now), so I was very happy to play and see this today. - Source: Hacker News / 5 months ago
  • Optimizing Three.js: 4 Key Techniques
    But code can also create something visually stunning, something everyone can appreciate. This is where tools like Three.js shine. However, Three.js can be heavy, especially when used in a dynamic web page accessed by devices with varying computational power. - Source: dev.to / 5 months ago
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What are some alternatives?

When comparing Phaser and Three.js, you can also consider the following products

Unity - The multiplatform game creation tools for everyone.

p5.js - JS library for creating graphic and interactive experiences

Godot Engine - Feature-packed 2D and 3D open source game engine.

PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.

Pixi.js - Fast lightweight 2D library that works across all devices

GDevelop - GDevelop is an open-source game making software designed to be used by everyone.