Based on our record, Phaser should be more popular than Apache Cordova. It has been mentiond 120 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're targeting the browser first why not use a browser first library like PhaserJS [0]?. I don't see a reason to work around with WASM; HTML5 canvas might be everything that you need. [0] https://phaser.io/. - Source: Hacker News / 11 days ago
Versatility: JavaScript is not limited to web browsers. It's used in a variety of environments, including mobile app development (using frameworks like React Native), game development (using libraries like Phaser), and even serverless computing (using platforms like AWS Lambda). - Source: dev.to / about 1 month ago
This reminds me of my first real dev job, 10y ago, making small facebook games with https://phaser.io it was actually kind of fun now that I think back. - Source: Hacker News / about 2 months ago
Is it worth it? I think while attempting to create a game engine with the Canvas API and vanilla JavaScript. (I quickly ditched that idea and started using PhaserJS). - Source: dev.to / 3 months ago
Just use an actual game framework https://phaser.io/. Source: 5 months ago
Anyone have experience with/opinions on Apache Cordova? [1] It seems like it would solve most of the PWA issues. Although I vaguely recall reading that Apple is not too fond of apps that are basically just wrapped web views. [1] https://cordova.apache.org/. - Source: Hacker News / 3 months ago
Has anyone tried pwa builder?[2] Thank you for any insights! [0]https://cordova.apache.org/. - Source: Hacker News / 3 months ago
A little over a decade ago, I worked on the open-source project Apache Cordova/Adobe PhoneGap, first at IBM and later at Adobe. Apache Cordova enables you to build mobile applications using HTML, CSS and JavaScript while targeting multiple platforms with one code base. In today’s technology landscape, mobile is dominated by iOS and Android. In the early 2010’s we were awash in mobile platforms from BlackBerry,... - Source: dev.to / about 1 year ago
There are layers that offer access to native APIs like capacitor, cordova and nativescript. Apparently sometimes multiple of them should be used, but I didn't understand what are the differences even after reading the announcement. These seem to be frontend agnostic technologies and Capacitor is apparently the more modern choice at the moment. Source: over 1 year ago
To be honest, we have not only Capacitor but also Cordova which Capacitor is based on but because Capacitor is more popular, has better community, deals with some problems better, and works beautifully with Ionic Framework I will tell more in a second, I simply recommend Capacitor. - Source: dev.to / over 1 year ago
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
React Native - A framework for building native apps with React
Unity - The multiplatform game creation tools for everyone.
PhoneGap - Easily create apps using the web technologies you know and love: HTML, CSS, and JavaScript.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Ionic - Ionic is a cross-platform mobile development stack for building performant apps on all platforms with open web technologies.