Based on our record, OpenGameArt.org seems to be a lot more popular than Quixel Megascans. While we know about 239 links to OpenGameArt.org, we've tracked only 18 mentions of Quixel Megascans. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I got the Music and audio from OpenGameArt.org. If you're interested in using any of it yourself, check out the credits document in my GitHub repository. I have the assets I use linked in there. - Source: dev.to / 12 days ago
If you are looking for this, you might also be looking for https://opengameart.org/ and https://openclipart.org/. - Source: Hacker News / 4 months ago
Ive looked on itch.io, gamedevmarket.net, opengameart.org, and r/gameassets but didnt find any. Surely bank robberies are a common enough theme to be some out there somewhere, but I cant find them and I just started so I don't know where else to look tbh. Im also a broke college student so it needs to be a free asset or I cannot afford it lol. Source: 5 months ago
I'm a fan of https://opengameart.org/ for RPG assets; just be sure to check the licenses if you plan to release the game. Source: 8 months ago
You might need to dig around a little for animated sprite sheets, but there are plenty of good quality free 2d assets: https://www.kenney.nl/assets https://itch.io/game-assets/free https://opengameart.org/. - Source: Hacker News / 8 months ago
Https://quixel.com/megascans/ Quixel Megascans are free if you use unreal and activate the free unreal license. Source: 12 months ago
Imported a model from Quixel Megascans and followed this YouTube guide on how to create multi-layer terrain! You’ll create a custom material and when it comes to the grass creation section you use the static mesh you import from quixel. Definitely took some playing around, so I recommend working on it in a test project. Source: about 1 year ago
Most models (axe, trees, and stump) are scans from quixel megascans. I just placed the raw scans into the scene. Then I scatted moss, leaves, and some other foliage on the ground with Scatter 5. I also animated the falling leaves with Scatter 5. I finally filled the background and foreground with plants from the botaniq add-on. Source: over 1 year ago
Another recommendation for any aspiring solo or small team game developer is the megascans library: https://quixel.com/megascans/ Included in the Unreal Engine license after Epic purchased Quixel. :). - Source: Hacker News / over 1 year ago
Unsolicited plugs for people looking to get into creating assets; Michael Pavlovich & Quixel Megascans. Source: almost 2 years ago
itch.io - An online game marketplace and community.
Poly Haven - Poly Haven (formerly known as Texture Haven) is an online website where you will find scanned textures without any cost and that are of high quality.
Freesound - The Freesound Project is a collaborative database of Creative Commons licensed sounds.
Textures.com - Textures.com is a website that offers digital pictures of all sorts of materials.
Kenney Assets - We've created over 40,000 images, audio files and 3D models for you to use in your projects. Thanks to our public domain license you're even allowed to use them in commercial projects!
Poliigon - A library of materials, and HDR's for artists including free textures that want photorealism.