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NativeScript VS Godot Engine

Compare NativeScript VS Godot Engine and see what are their differences

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NativeScript logo NativeScript

Build truly native apps with JavaScript

Godot Engine logo Godot Engine

Feature-packed 2D and 3D open source game engine.
  • NativeScript Landing page
    Landing page //
    2023-10-21
  • Godot Engine Landing page
    Landing page //
    2023-10-23

The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.

Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.

NativeScript features and specs

  • Cross-Platform Development
    NativeScript allows developers to write code once and deploy it across multiple platforms, including iOS and Android, which saves time and resources.
  • Native Performance
    Since NativeScript directly uses native components, it delivers high performance comparable to native applications, unlike some other cross-platform solutions.
  • Rich Ecosystem
    NativeScript offers a rich ecosystem of plugins and modules, making it easy to extend functionalities and integrate with various services.
  • Single Codebase
    Maintaining a single codebase for both iOS and Android reduces development and debugging efforts.
  • Open Source
    Being open source, NativeScript has strong community support and continuous improvements driven by developers around the world.
  • Access to Native APIs
    NativeScript allows direct access to native APIs, giving developers more flexibility and control over platform-specific features.

Possible disadvantages of NativeScript

  • Steep Learning Curve
    The framework requires an understanding of native development concepts, which can be complex for new developers or those not familiar with mobile development.
  • Lack of Third-Party Components
    Compared to more mature frameworks, NativeScript has a limited number of third-party libraries and UI components available.
  • Performance Overhead
    Despite high performance, there is still some overhead compared to fully native applications due to the abstraction layer.
  • Limited Community Support
    Although the community is growing, it is still smaller compared to mainstream frameworks like React Native or Flutter, which might result in slower issue resolution and fewer resources.
  • Maintenance and Updates
    Keeping the framework and its plugins up to date with the latest iOS and Android releases can be challenging and resource-intensive.

Godot Engine features and specs

  • Open Source
    Godot Engine is open source under the MIT license, which means it's free to use, modify, and distribute. This greatly reduces development costs and provides the freedom to tailor the engine to specific needs.
  • Platform Support
    Godot supports a wide range of platforms including Windows, macOS, Linux, Android, iOS, and HTML5. This allows developers to target multiple platforms with a single codebase.
  • Scene System
    The engine's scene system, where everything is a scene or a node, allows for a highly modular workflow. This makes it easy to manage complex projects and reuse components.
  • GDScript
    GDScript is a Python-like scripting language that is easy to learn and designed specifically for the Godot engine, facilitating rapid development and iteration.
  • Active Community
    Godot has an active and growing community which means a wealth of tutorials, forums, and third-party resources are available, making it easier for newcomers to get started.
  • Lightweight and Efficient
    Godot is lightweight and efficient, which allows for faster load times and the ability to run on lower-end hardware without compromising performance.

Possible disadvantages of Godot Engine

  • Less Industry Adoption
    Compared to other engines like Unity or Unreal, Godot has less industry adoption, which might limit career opportunities and the availability of experienced developers.
  • Limited 3D Capabilities
    While Godot is powerful for 2D games, its 3D capabilities are still behind more established engines like Unity and Unreal, potentially limiting its use for high-end 3D game development.
  • Smaller Asset Marketplace
    Godot's asset marketplace is smaller compared to those of Unity or Unreal. This means fewer ready-made assets are available for purchase, which can slow down development.
  • Learning Curve for GDScript
    While GDScript is designed to be easy to use, developers already experienced with other scripting languages might face a learning curve when adapting to it.
  • Limited Official Documentation
    Though improving, the official documentation can sometimes be lacking in certain areas, which can make it challenging to find specific information or advanced techniques.
  • Experimental Features
    As a rapidly evolving engine, some of Godot's newer features may still be experimental and may not be fully stable, which can lead to potential issues during development.

NativeScript videos

NativeScript VS React Native 2019 | performance | community | plugins

More videos:

  • Review - Which one is best for you? Flutter, React Native, Ionic or NativeScript?
  • Review - 7 Things to Know When Learning NativeScript

Godot Engine videos

Let's Try: Godot Engine - Is it good?

More videos:

  • Review - Godot Engine Review
  • Tutorial - GDScript (And Programming!) for Beginners in Godot 3.2

Category Popularity

0-100% (relative to NativeScript and Godot Engine)
Development Tools
100 100%
0% 0
Game Development
0 0%
100% 100
JavaScript Framework
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare NativeScript and Godot Engine

NativeScript Reviews

Top 10 Flutter Alternatives for Cross-Platform App Development
With the framework, developers get the option to craft a completely native experience even without interfering with the user interface. Those who are familiar with JavaScript can leverage NativeScript to its fullest.
Top 5 Flutter Alternatives for Cross-Platform Development
NativeScript is a powerful framework that empowers developers to build Web, iOS, Android, and Vision Pro apps on a single codebase. If you’re comfortable with web development, especially Angular or VueJS, you’ll find NativeScript accessible.
Source: www.miquido.com
10 Best Open Source Firebase Alternatives
The native apps you develop use the richness of the mobile platform and offer the performance you need for mobile devices. NativeScript uses native APIs and controls to render, allowing you to create more sophisticated apps compared to using a hybrid approach.
10 Best Tools to Develop Cross-Platform Desktop Apps 
NativeScript doesn’t require Angular or Vue.js but works better when used together for cross-platform app development. This runtime framework implements JavaScript, its superset TypeScript and Angular Native, and can render a variety of apps, be they gaming, streaming, geolocation, or chat apps. The user interface is in XML and CSS. A single, reusable codebase can be applied...
Top JavaScript Frameworks For Mobile App Development
NativeScript is an open-source, cross-platform, free mobile framework that assists in the creation of a truly native Android and iOS mobile apps. These apps can be built with JavaScript, Angular, Vue.js or TypeScript. Programming using NativeScript reduces the development time and lines of code, to a large extent. Many organizations globally have been implementing it because...
Source: medium.com

Godot Engine Reviews

Godot Engine vs Unity: Which One Suits You Best in 2024
Choosing between Godot engine and Unity depends on your project needs and personal preferences. Godot engine is ideal for those looking for a free, open-source engine with a straightforward interface. If you’re wondering, is Godot easier than Unity? Yes, especially for beginners, thanks to its simplicity and GDScript.
Source: rocketbrush.com
Game Engines: A Comparative Analysis
Godot has gained traction for being an open-source game engine that offers a blend of simplicity and versatility. Supporting both 2D and 3D game development, Godot features a visual scripting system and encourages community collaboration. With no licensing fees and an active community, it has become an attractive choice for indie developers.
Source: medium.com
Best Game Engines for 2023 – Which Should You Use?
As for weaknesses, Godot does use its own personal language for scripting, called GDScript. While the language works fantastically and is reminiscent of Python (a favorite language for many developers), as it was specifically designed for Godot, experienced game developers may consider it tedious to adapt to yet another language. Additionally, as Godot is not as well known...
The Best Gaming Engines You Should Consider for 2023
Godot is free to use and it’s open-source through the MIT license. No royalties, no subscription fees, no hidden strings. The Godot engine is great for making both 2D and 3D games. The engine provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
What Are the Best Game Engines?
Godot takes a unique approach with node and scene architecture to represent specific game functions, which some users find to be easier and more intuitive to use than some other game engines.

Social recommendations and mentions

Based on our record, Godot Engine seems to be a lot more popular than NativeScript. While we know about 460 links to Godot Engine, we've tracked only 20 mentions of NativeScript. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

NativeScript mentions (20)

  • What are JavaScript Engines?
    NativeScript is a good example of a runtime built specifically for cross-platform native mobile application development built using JavaScript. - Source: dev.to / 5 months ago
  • Gio UI – Cross-Platform GUI for Go
    A long time ago, nativescript[1] seemed to be a strong alternative to reactnative. Is that still the case? [1] https://nativescript.org/. - Source: Hacker News / 12 months ago
  • Ask HN: Flutter or React Native?
    I'm curious about this topic as well. I would also add NativeScript[1] in the comparison. [1] https://nativescript.org/. - Source: Hacker News / about 1 year ago
  • Svelte Native: The Svelte Mobile Development Experience
    This is not so much the Svelte equivalent of React Native as it is just NativeScript (https://nativescript.org). - Source: Hacker News / over 1 year ago
  • Mobile App Development for both iOS and Andriod
    There is also https://nativescript.org/ which would allow you to use Vue (or several other frameworks) to build a mobile app. Used it myself a while back for an iPad app using Vue 2 and it was pretty straightforward. It seems like there have been quite a few improvements since then so might be worth a look. Source: about 2 years ago
View more

Godot Engine mentions (460)

  • Migrating Away from Rust
    > I failed to fairly evaluate my options at the start of the project. The more projects I do, the more time I find that I dedicate to just planning things up front. Sometimes it's fun to just open a game engine and start playing with it (I too have an unfair bias in this area, but towards Godot [https://godotengine.org/]), but if I ever want to build something to release, I start with a spreadsheet. - Source: Hacker News / 13 days ago
  • Presentation Slides with Markdown
    It’s definitely niche, but one of the best presentations I’ve ever seen was done in godot [0] One of my coworkers copied our PowerPoint theme, built a super basic presentation mode with transitions and used the engine for interactive demos live in the slides running the code. [0] https://godotengine.org/. - Source: Hacker News / 14 days ago
  • Leveraging Open Source: The Sandbox's Game-Changing Integration
    Historically, open-source software has played a critical role in democratizing the development process. Platforms like Blender for 3D modeling and Godot Engine for game creation have revolutionized the creative process, offering free and powerful alternatives to proprietary solutions. By integrating these tools, The Sandbox leverages the robustness of community-driven technology and innovative coding practices... - Source: dev.to / 2 months ago
  • EdgeDB is now Gel and Postgres is the Future
    > Godot is a game engine. https://godotengine.org Yeah, I knew that, and precisely because of that I assumed it's a typo :) We have a native Python client. We can take a look if it works from Godot. Do you know if this is a popular use case? - Source: Hacker News / 2 months ago
  • EdgeDB is now Gel and Postgres is the Future
    Https://godotengine.org Supabase has unofficial support. https://github.com/supabase-community/godot-engine.supabase/... Thanks for responding! I'm about 60% done with my current project so I don't think I'll be up to migrate( again, originally I started with Firebase), but I still definitely consider Gel for future projects. Or if... - Source: Hacker News / 2 months ago
View more

What are some alternatives?

When comparing NativeScript and Godot Engine, you can also consider the following products

React Native - A framework for building native apps with React

Unity - The multiplatform game creation tools for everyone.

Ionic - Ionic is a cross-platform mobile development stack for building performant apps on all platforms with open web technologies.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

Apache Cordova - Platform for building native mobile applications using HTML, CSS and JavaScript

GDevelop - GDevelop is an open-source game making software designed to be used by everyone.