ImpactJS might be a bit more popular than MonoGame. We know about 7 links to it since March 2021 and only 5 links to MonoGame. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
To be fair, there is no language that has a framework that contains all of these things... Unless you're using one of the game engines like Unity/Unreal. If you're willing to constrain yourself to 2D games, and exclude physics engines (assume you just use one of the Box2D bindings) and also UI (2D gamedevs tend to make their own UI systems anyway)... Then your best bet in the C# world is Monogame... - Source: Hacker News / about 1 month ago
Defold has been there for a while, not sure of why this in on the front page right now. Anyways, Defold is good, the community, docs etc. Are on the lower side as compared to Godot. The other options include MonoGame https://monogame.net/ (Stardew Valley was written in it) and of-course the biggies like Unity or Unreal. A lot depends on how much investment in learning one wants to make, what is the feature set one... - Source: Hacker News / about 2 months ago
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 3 months ago
LibGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame. Source: over 1 year ago
I followed the Getting Started instructions on monogame.net. Source: over 3 years ago
PhobosLab had ImpactJS and created Ejecta, which was a stripped down JS VM for just the audio/video stuff. Source: over 2 years ago
Check his game development and engine: https://impactjs.com/. Source: almost 3 years ago
I'm also curious how projects like JavaScript PC Emulator and JavaScript Game Engine handled those issues in case some of you know. Source: about 3 years ago
One game which kind of is in the same ballpark as the game you are describing (minus the online part) is CrossCode which is also developed in HTML5 with https://impactjs.com/. Which handles audio, rendering and a bunch of other things for you so you can focus on making the game. Source: about 3 years ago
JavaScript has become so powerful that we can use it to build games. There are a lot of libraries on the market like melonJS and impactJS. - Source: dev.to / over 3 years ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.
AppGameKit - AppGameKit is a game development platform for mobile devices.
Construct 2 - Scirra Construct is a 2D game development engine with a focus on building games visually.
RPG Maker - Make your own PC game with RPG Maker. Our easy to use tools are simple enough for a child, and powerful enough for a developer. Try it free today!
Crafty.js - Crafty is a JavaScript game library that can help you create games in a structured way…