Based on our record, Phaser seems to be a lot more popular than ImpactJS. While we know about 124 links to Phaser, we've tracked only 7 mentions of ImpactJS. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I've started working on a simple interactive version of my portfolio using Phaser.js. - Source: dev.to / 7 months ago
Https://phaser.io/. It’s more of a game framework in JavaScript with built in libraries for collision. The getting started tutorial is decent/short and gives a good idea of what is going on. - Source: Hacker News / 9 months ago
This is first time I used Phaser for making a game but it's a very nice and easy HTML5 framework and I follow tutorial to use phaser and after few of them, I tried to add few things and make the gameplay how I would enjoy, so I learn about spritesheets and audios and then how many states we have to keep in mind while building a game, like preload(), create() and update() and how to manage these before adding... - Source: dev.to / 9 months ago
Phasor which uses TypeScript or JavaScript. - Source: dev.to / about 1 year ago
If you're targeting the browser first why not use a browser first library like PhaserJS [0]?. I don't see a reason to work around with WASM; HTML5 canvas might be everything that you need. [0] https://phaser.io/. - Source: Hacker News / about 1 year ago
PhobosLab had ImpactJS and created Ejecta, which was a stripped down JS VM for just the audio/video stuff. Source: over 2 years ago
Check his game development and engine: https://impactjs.com/. Source: almost 3 years ago
I'm also curious how projects like JavaScript PC Emulator and JavaScript Game Engine handled those issues in case some of you know. Source: about 3 years ago
One game which kind of is in the same ballpark as the game you are describing (minus the online part) is CrossCode which is also developed in HTML5 with https://impactjs.com/. Which handles audio, rendering and a bunch of other things for you so you can focus on making the game. Source: about 3 years ago
JavaScript has become so powerful that we can use it to build games. There are a lot of libraries on the market like melonJS and impactJS. - Source: dev.to / over 3 years ago
Unity - The multiplatform game creation tools for everyone.
Construct 2 - Scirra Construct is a 2D game development engine with a focus on building games visually.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Crafty.js - Crafty is a JavaScript game library that can help you create games in a structured way…
PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.
melonJS - melonJS is an open source HTML5 game engine that empowers developers and designers to focus on...