Based on our record, MIT App Inventor should be more popular than Pixi.js. It has been mentiond 40 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
First thought, play with MIT App Inventor https://appinventor.mit.edu/, they have dedicated blocks for graphing and cross-platform implementations of Bluetooth for Android and iOS. The data format is still up to you. Source: about 1 year ago
Or you could go to https://appinventor.mit.edu/ and design your own custom app (no widget, though). Source: about 1 year ago
If you want to make a mobile app you could try https://appinventor.mit.edu/. Source: about 1 year ago
Maybe a raspberry pi that's on 24/7 connected to wifi and use that to send the wake over lan signal to the server? Arduino on the power pins also works, I did something quite similar but with a Bluetooth board, the code was really simple I just made an Android app with MIT app inventor that sent a signal to the hc_05 bt board, once the Arduino received that signal it shorted the power pin to 5v for half a second... Source: over 1 year ago
If your idea isn't complicated, have a look at MIT App Inventor. It literally is, drag-and-drop. That should get you started. Source: over 1 year ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
Thunkable - Powerful but easy to use, drag-and-drop mobile app builder.
p5.js - JS library for creating graphic and interactive experiences
Bubble.io - Building tech is slow and expensive. Bubble is the most powerful no-code platform for creating digital products.
Anime.js - Lightweight JavaScript animation library
Kodular - Much more than a modern app creator without coding
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.