Based on our record, Material UI seems to be a lot more popular than Pixi.js. While we know about 75 links to Material UI, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Material UI: Component library to style our form input fields. - Source: dev.to / almost 2 years ago
These UI components and elements usually include Button, Navbar, Tooltip, Tab components, and more. Many UI libraries exist, including React Bootstrap, built on the popular Bootstrap CSS library, and Material-UI, one of the most popular UI component libraries for React. - Source: dev.to / over 2 years ago
Material UI, the undisputed heavyweight champion on this list, was created according to Google’s Material Design guidelines. Launched in 2014, it currently has 71K stars, 23.9K forks, 2284 contributors, and 687K users on GitHub, indicating lots of active maintainers and a vibrant community. A large community also means that bugs are fixed faster. - Source: dev.to / over 2 years ago
I am currently developing a React component that leverages the Material UI Tooltip component. Within my component, I need to manually re-position the Mui Tooltip via the root popper element (MuiTooltip-popper). Source: almost 3 years ago
I'm using Material UI for Menu and Menu Item.I'm trying to get the value of a menu item, but it doesn't work. Source: about 3 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 year ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 2 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 2 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 4 years ago
Bootstrap - Simple and flexible HTML, CSS, and JS for popular UI components and interactions
Anime.js - Lightweight JavaScript animation library
Ant Design - An enterprise-class UI design language and React implementation with a set of high-quality React components, one of best React UI library for enterprises
p5.js - JS library for creating graphic and interactive experiences
Chakra UI - Simple, modular and accessible UI components for your React applications.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.