Lazygit is recommended for developers and software engineers who frequently use Git for version control and prefer a terminal-based user interface. It's particularly useful for those who want a quick and efficient way to perform Git operations without leaving their terminal environment.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than lazygit. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I always love to see these little git extensions. For anyone else interested in this stuff, here are some others I like: - lazygit (of course): https://github.com/jesseduffield/lazygit. - Source: Hacker News / 10 days ago
LazyJournal is a terminal user interface (TUI) written in Go, designed for easy analysis of system and application logs. It is inspired by tools like lazydocker and lazygit, providing interactive access to search, view, and filter logs from various sources in the local system. - Source: dev.to / 2 months ago
Additionally, I integrate several CLI tools into my work flow, such as lazygit for streamlined Git operations, yazi as a terminal file manager, tmux for session management, and lazydocker for handling Docker containers efficiently. - Source: dev.to / 4 months ago
While design is an important part to some degree, there is something more that I've become observing and, therefore, liking lately: the reasonable default configs of the apps, which mean that the majority of the users will never need to mess with configs at all. Here is a great post by Arne about this trend which lists such tools like Fish (mentioned above), Helix, Lazygit, Zellij, k9s, etc. And that a very... - Source: dev.to / 5 months ago
There're multiple solutions like this and I've used some of them over the past years. - There's obviously the fantastic Magit (https://github.com/magit/magit) I did use this for a long time but recently switched over to LazyGit for the better Vim bindings and having more features - LazyGit (https://github.com/jesseduffield/lazygit). One thing that I added that (as far as I know) none of the others have and I... - Source: Hacker News / 6 months ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 12 months ago
CodeHub - CodeHub is the most complete, unofficial, client for GitHub on the iOS platform.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Fork - Fast and Friendly Git Client for Mac
Godot Engine - Feature-packed 2D and 3D open source game engine.
fugitive (via vim) - Free - VIM license
Blender - Blender is the open source, cross platform suite of tools for 3D creation.