The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than Konva. While we know about 447 links to Godot Engine, we've tracked only 15 mentions of Konva. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I have been assigned a task to create a sort of a canva clone which will have almost same features as canva with authentication, access control and rating system(not in this phase). I need help in finding libraries similar to https://konvajs.org/ which has updated docs and great support for Nextjs. Source: 10 months ago
Used goJS in one project and konva in another. Source: over 1 year ago
All the UI part would make sense to do in React. The actual drawing board you likely would need to implement in canvas or SVG. It still could be a React component, but for actual drawing, you'd probably use something like Konva (https://konvajs.org/). Source: over 1 year ago
During the development of a complex interactive UI for the configuration of a digital laboratory ecosystem, we were utilizing the Konva.js library. Konva is a wrapper around the HTML canvas that simplifies working with shapes and interacting with the canvas a lot. Everybody dealing with the plain canvas API knows how much code certain tasks require, especially when user interaction with the drawn shapes is... - Source: dev.to / over 1 year ago
Why Polotno? Polotno is an opinionated JavaScript library and React components to build canvas editors for several business use cases. It is a canvas editor tool using konvajs.org/. - Source: dev.to / about 2 years ago
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / about 1 month ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / about 2 months ago
Https://godotengine.org/ and export to web . - Source: Hacker News / about 2 months ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 5 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 6 months ago
GoJS - GoJS is a JavaScript library for building interactive diagrams on HTML web pages. Build apps with flowcharts, org charts, BPMN, UML, modeling, and other visual graph types.
Unity - The multiplatform game creation tools for everyone.
Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Three.js - A JavaScript 3D library which makes WebGL simpler.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.