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Whatever platform/engine(s) you end up trying, you both might enjoy looking through the game assets that Kenney shares with the world for free: * https://kenney.nl/assets * https://kenney.nl/starter-kits The asset range includes 2D & 3D and in a variety of graphical fidelity/style from 1-bit to low-poly--including sets which are designed to work together. The "Starter Kits" are a more recent development which aim... - Source: Hacker News / 5 months ago
These look fabulous. Another great resource for free 2D game assets: https://kenney.nl/assets. - Source: Hacker News / 5 months ago
Look at kenney.nl/assets, hundreds of sounds and other assets, all free. Source: 12 months ago
Most of the assets came from Kenney, but there are way too many combined sources to list them all here. If you want to know where anything came from, feel free to ask. Source: about 1 year ago
Not quite an answer to the question, but there's a bunch of free asset libraries out there! Assets · Kenney. Source: about 1 year ago
Also, I didn't see it mentioned, but if it's environments that you are mostly after, one possible solution is to use HDRIs for the background. Obviously those are more limiting than a proper 3D environment but might be good if you are just doing static, one-off shots. You can get free ones of those from https://polyhaven.com and https://hdri-haven.com. Source: about 1 year ago
Https://polyhaven.com Polyhaven has free textures, models, and HDRIs. Source: about 1 year ago
As for rule 2 compliance, you may recall from the last post, I textured the duck with an image from unsplash. I used a terrain texture from polyhaven.com (was texturehaven.com back when I downloaded it.) I honestly cannot remember which tool I got the heightmap from, it was so long ago. But google terrain height map generator or some variant on that, I think there's like openGIS is one of them, and like,... Source: about 1 year ago
Huge shoutout to polyhaven.com their Material/Model Collection was a huge timesaver. Source: about 1 year ago
As per rule 2: I used a picture from unsplash to texture the duck. I used wood textures from polyhaven.com for the boat. All the modeling done in blender. Source: about 1 year ago
Unity Asset Store - Unity's asset marketplace for game makers.
AmbientCG - AmbientCG is a public platform where you can find thousands of PBR materials and textures for free based on physical rendering.
OpenGameArt.org - A site dedicated to sharing artwork & other assets for game development.
Textures.com - Textures.com is a website that offers digital pictures of all sorts of materials.
GameDev Market - GameDev Market is a marketplace for high quality, affordable 2D, 3D, GUI & Audio game assets, handcrafted by talented creators around the world.
Poliigon - A library of materials, and HDR's for artists including free textures that want photorealism.