Software Alternatives, Accelerators & Startups

JOGL VS VG Insights

Compare JOGL VS VG Insights and see what are their differences

JOGL logo JOGL

Game Development

VG Insights logo VG Insights

Providing video game industry data, analysis and research. Showing games trends and sales estimates.
  • JOGL Landing page
    Landing page //
    2023-08-29
  • VG Insights Landing page
    Landing page //
    2021-08-15

JOGL videos

Introduction to JOGL

More videos:

  • Review - JOGL Interview Questions and Answers
  • Review - JOGL Africa: Introduction Event

VG Insights videos

No VG Insights videos yet. You could help us improve this page by suggesting one.

+ Add video

Category Popularity

0-100% (relative to JOGL and VG Insights)
Game Development
100 100%
0% 0
Games
0 0%
100% 100
Game Engine
100 100%
0% 0
Group Chat & Notifications

User comments

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Social recommendations and mentions

Based on our record, VG Insights should be more popular than JOGL. It has been mentiond 16 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

JOGL mentions (2)

  • Is it possible to use the GPU to accelerate my my matrixMultiply method, and if so how would you best recommend I do it? I'm still relatively new to Java, and this is my first real swing at some more heavy duty data manipulation
    Many years ago in grad school, I did matrix multiplication for a physics simulation, directly on the GPU, using JOGL. There may be more modern ways to do it, though. Source: over 1 year ago
  • Shaders in Processing
    I tried learning the classic Java version and had modest success. But as soon as I needed to pass large arrays to the shader I got lost in the complexity. I know it requires some kind of interaction with PGL on a PGraphicsOpenGL which "includes a full GLES 2.0 interface" and is documented elsewhere... But you practically need a teacher just to navigate your way through it all. Source: over 2 years ago

VG Insights mentions (16)

  • Why don’t 3D platformers sell?
    Https://vginsights.com/, or check out the other articles in the blog that OP linked to. Source: over 1 year ago
  • If I totally finish a game, are publishers worth it?
    1) Use these websites to find and evaluate publishers. Https://vginsights.com/ Https://gaminganalytics.info/index Https://games-popularity.com/. Source: over 1 year ago
  • Fatshark, wake up before the game dies...
    Darktide over 2 months has generated $55.8m gross, or 75% of what V2 did in 3% of the time (https://vginsights.com/). Source: over 1 year ago
  • Do Spreadsheet or Text-Based Tycoon Games Sell Well?
    Since Steam made it more difficult to get numbers, this website is one of the better ones I have found. Https://vginsights.com/. Source: over 1 year ago
  • You know your game is addictive when is has a nearly 600 hour AVERAGE playtime. For reference Skyrim is 287.5hrs on average.
    I got it from where someone else posted it in the comments: VG Insights. Source: over 1 year ago
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What are some alternatives?

When comparing JOGL and VG Insights, you can also consider the following products

BitBucket - Bitbucket is a free code hosting site for Mercurial and Git. Manage your development with a hosted wiki, issue tracker and source code.

Steam Spy - Steam Spy is Steam stats service based on Web API provided by Valve and cool idea of Kyle Orland...

Amazon GameLift - Amazon Gamelift is a dedicated server platform for online video gaming. Notable customers include High Horse Entertainment, Wargaming Mobile, Gearbox Software, Aon Interactive and Proletariat, Inc... read more.

Steam Database - This tool was made to give better insight into the applications that Steam has in its absolutely huge database.

LibGDX - Libgdx is a Java game development framework that provides a unified API that works across all...

Steam Charts - An ongoing analysis of Steam's concurrent players.