Based on our record, Phaser seems to be a lot more popular than ImpactJS. While we know about 120 links to Phaser, we've tracked only 7 mentions of ImpactJS. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
PhobosLab had ImpactJS and created Ejecta, which was a stripped down JS VM for just the audio/video stuff. Source: about 1 year ago
Check his game development and engine: https://impactjs.com/. Source: almost 2 years ago
I'm also curious how projects like JavaScript PC Emulator and JavaScript Game Engine handled those issues in case some of you know. Source: almost 2 years ago
One game which kind of is in the same ballpark as the game you are describing (minus the online part) is CrossCode which is also developed in HTML5 with https://impactjs.com/. Which handles audio, rendering and a bunch of other things for you so you can focus on making the game. Source: about 2 years ago
JavaScript has become so powerful that we can use it to build games. There are a lot of libraries on the market like melonJS and impactJS. - Source: dev.to / over 2 years ago
If you're targeting the browser first why not use a browser first library like PhaserJS [0]?. I don't see a reason to work around with WASM; HTML5 canvas might be everything that you need. [0] https://phaser.io/. - Source: Hacker News / 3 days ago
Versatility: JavaScript is not limited to web browsers. It's used in a variety of environments, including mobile app development (using frameworks like React Native), game development (using libraries like Phaser), and even serverless computing (using platforms like AWS Lambda). - Source: dev.to / about 1 month ago
This reminds me of my first real dev job, 10y ago, making small facebook games with https://phaser.io it was actually kind of fun now that I think back. - Source: Hacker News / about 1 month ago
Is it worth it? I think while attempting to create a game engine with the Canvas API and vanilla JavaScript. (I quickly ditched that idea and started using PhaserJS). - Source: dev.to / 2 months ago
Just use an actual game framework https://phaser.io/. Source: 5 months ago
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