This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than Hubs by Mozilla. It has been mentiond 204 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
> Firefox Reality on the Oculus Go VR Headset yes, through not limited to the Oculus and it kinda folded Hubs (https://hubs.mozilla.com/) into it and and I think there was a bit of additional research level stuff never ending up in user hands but both are somewhat dead, idk. If Firefox Reality still works with any VR headset at all (it might still work with non standalone headset usage) and Hubs is shutting down... - Source: Hacker News / over 1 year ago
Sounds like they have this huge pile of cash and can't think of a way to improve Firefox with it in any way that seems gee whizz enough. They tried hopping on Blockchain train and ended up jumping back off after getting roasted by JWZ [0] "we are reviewing if and how our current policy on crypto donations fits with our climate goals. ... [although] decentralized web technology continues to be an important area for... - Source: Hacker News / over 1 year ago
Why the comment "This is that rare announcement that's far more significant than it sounds." In El Reg, which is usually rather skeptical. Am I missing something? [1] https://hubs.mozilla.com. - Source: Hacker News / over 1 year ago
How does this compare to Mozilla hubs or the Third Room. https://hubs.mozilla.com/ https://github.com/matrix-org/thirdroom. - Source: Hacker News / over 1 year ago
Not sure if Mozilla Hubs federates, but as already said, ThirdRoom is Matrix VRchat thing. Source: almost 2 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
VRChat - Create and play in virtual worlds with others
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Gather Town - Spatial video-chat worlds for work and play
Godot Engine - Feature-packed 2D and 3D open source game engine.
Vircadia - Vircadia is an open-source and decentralized real-time VR creation platform for university, enterprise, social, and OpenSim users.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.