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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than GPU.JS. While we know about 204 links to Unity, we've tracked only 10 mentions of GPU.JS. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
How will this compare to Gpu.js? https://gpu.rocks/. - Source: Hacker News / about 2 years ago
Https://gpu.rocks/#/ Sorry, this is barely gameplay related, just interested if that could be kept synced. - Source: Hacker News / over 2 years ago
You can refresh the page to get a different random generator function. This code uses the great gpu.js library (https://gpu.rocks) to speed things up. The basic idea is to generate colors for each pixel at each given time step by running a randomly-generated function. The function is influenced by the concept of neural nets as universal function approximators. Basically, it takes the pixel x/y coordinates and some... - Source: Hacker News / over 3 years ago
Website nowadays have high end graphics and requires a lot of processing power so it might be a good IDEA to utilize the power of GPU. It might sound complicated but its really simple actually. Because there are many library out there to help you out. For example GPU.js. It also switch backs to regular mode if the user device don't have a GPU so no worries there. So get started now by reading the DOCS. - Source: dev.to / over 3 years ago
I know there's a lot of Javascript developers on this forum. If you want to get into GPU programming, I highly recommend gpu.js [1] library as a jumping off point. It's amazing how powerful computers are and how we squander most our cycles. [1] https://gpu.rocks/#/ Disclaimer: I have one un-merged PR in the gpu.js repo. - Source: Hacker News / over 3 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 10 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
gpgpu.js - JavaScript library to use the GPU in the browser through WebGL
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
WebMonkeys - JavaScript library for massively parallel GPU programming
Godot Engine - Feature-packed 2D and 3D open source game engine.
The Battle for Wesnoth - The Battle for Wesnoth is a turn-based tactical strategy game with a high fantasy theme.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.