The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than AIOGram. While we know about 447 links to Godot Engine, we've tracked only 7 mentions of AIOGram. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / about 1 month ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / about 1 month ago
Https://godotengine.org/ and export to web . - Source: Hacker News / about 1 month ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 5 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 6 months ago
The first idea is doable if you have programming skills. Maybe with something like this: https://github.com/aiogram/aiogram. Source: about 1 year ago
It could be made to join groups, I'll really consider that if there is a demand. I'm using Aiogram bot and it support this. Source: over 1 year ago
Of course, it's good to write API requests yourself. It reduces the dependency on third-party libraries and allows you to control the behavior of the code more. But when there are more such methods than twenty, it already increases the size of the code. It becomes difficult to manage all the logic. This is where third-party libraries(frameworks) come to the rescue. After choosing a language, you can consider the... - Source: dev.to / almost 2 years ago
You can start by looking at python-telegram-bot, pyTelegramBotAPI, aiogram. The rest is looking throught the documentation. Source: over 2 years ago
I'd suggest not using pyTelegramBotAPI because of its unstable polling. If you're ok with asyncio, try https://github.com/aiogram/aiogram. Source: almost 3 years ago
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