This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than AIOGram. While we know about 198 links to Unity, we've tracked only 7 mentions of AIOGram. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
The first idea is doable if you have programming skills. Maybe with something like this: https://github.com/aiogram/aiogram. Source: about 1 year ago
It could be made to join groups, I'll really consider that if there is a demand. I'm using Aiogram bot and it support this. Source: over 1 year ago
Of course, it's good to write API requests yourself. It reduces the dependency on third-party libraries and allows you to control the behavior of the code more. But when there are more such methods than twenty, it already increases the size of the code. It becomes difficult to manage all the logic. This is where third-party libraries(frameworks) come to the rescue. After choosing a language, you can consider the... - Source: dev.to / almost 2 years ago
You can start by looking at python-telegram-bot, pyTelegramBotAPI, aiogram. The rest is looking throught the documentation. Source: over 2 years ago
I'd suggest not using pyTelegramBotAPI because of its unstable polling. If you're ok with asyncio, try https://github.com/aiogram/aiogram. Source: almost 3 years ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 12 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 1 month ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 6 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 7 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 7 months ago
Micro Python - Python for microcontrollers
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Full Stack Python - Explains programming language concepts in plain language.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
utile - Python library which helps in codeflow using decorators
Godot Engine - Feature-packed 2D and 3D open source game engine.