Based on our record, GatsbyJS should be more popular than Pixi.js. It has been mentiond 14 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Since around 2019 I have used Gatsby as my static site generator. Its plugin system makes it super feature extensible. It uses React under the hood which makes components easy to write and has tons of community support. Once I had a Gatsby site styled and running, publishing blog posts is fairly trivial:. - Source: dev.to / about 2 months ago
Smooth DOC is a ready-to-use Gatsby theme to create a documentation website. Creating a pro-quality website like this one takes weeks. Smooth DOC saves you time and lets you focus on the content. - Source: dev.to / 3 months ago
I'd start with learning HTML and CSS first, then Javascript after those. There are a lot of free online resources for learning those. For websites, I use jekyll which is a great way to start off because there are a lot of community website templates that you can customize, which is great for beginners and learning. Then I'd recommend learning/moving to React. The Gatsby website generator would be good for React... Source: over 1 year ago
I'm not sure I understand you correctly, are you looking for a static site generator tool? In which case, none (or very few) of those are SaaS (software-as-a-service), but some of my favorites are Astro, NextJS, and Gatsby. Source: about 2 years ago
Remember that Astro is still in beta, although the Astro team announced earlier this month that they plan for version 1.0 to go to general availability in June. For each item, I’ll assess Astro’s associated compliance or performance vs. That of a few other platforms I’ve used: in alphabetical order, Eleventy, Gatsby, Hugo, and Next.js. - Source: dev.to / about 2 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 2 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 2 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
Jekyll - Jekyll is a simple, blog aware, static site generator.
p5.js - JS library for creating graphic and interactive experiences
Hugo - Hugo is a general-purpose website framework for generating static web pages.
Anime.js - Lightweight JavaScript animation library
Ghost - Ghost is a fully open source, adaptable platform for building and running a modern online publication. We power blogs, magazines and journalists from Zappos to Sky News.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.