Based on our record, PlayCanvas should be more popular than Gamesalad. It has been mentiond 29 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
This probably isn’t it (at least, I really don’t remember too much of how it worked), but maybe Game Salad? Source: about 1 year ago
What about Game Maker or Game Salad ? I don't think these both engine required programming language to create games. What do you think? Source: almost 2 years ago
Game Maker Studio is a little more advanced but pretty easy, it seems. Also Game Saladimpressed me in my short time with it. Source: about 2 years ago
Are you a starting developer? Then GameSalad is interesting software for you. It is easy to download on your Mac and it costs 44.5MB to download. That is why the MacBook Pro 13-inch is recommended. With this MacBook you can always and everywhere get started developing your games. On the road, at the office or at home on the couch, you can take the MacBook everywhere. With the current M1 chip, which is in both the... - Source: dev.to / over 2 years ago
For some reason that I cannot understand in my case the calculated shading normals are pixelated. Compared to playcanvas.com (probably a forward renderer), mine is like utter shit. Source: 11 months ago
PlayCanvas has been using WordPress for 12 years now. Generally speaking, it's been fine. However, after much consideration, we have migrated away to Jekyll + GitHub Pages. I thought our experience might be of interest to other WordPress users (if only to confirm why you wouldn't consider switching): Https://blog.playcanvas.com/moving-from-wordpress-to-jekyll-a-case-study/ Interested to hear peoples' thoughts... Source: 11 months ago
It's just a cool tech demo that pushes CSS to its limits, but it's completely useless if you want to create usable 3d models. If you want to model in the browser, you can check out vectary, playcanvas, or spline. Source: 12 months ago
The model in the video has no spheres, which is why the performance is decent. In any case, I agree with you for the most part, I'm just lazy and didn't expect anyone to actually want to use this for serious modelling. You should check out playcanvas or vectary if you are serious about in-browser 3D modelling. Source: 12 months ago
Hey, I do not have any experience with deepar.ai so I’m not super familiar with the process using that platform. In my opinion I’d probably recommend another platform to try and accomplish this. Since you mentioned that you have everything set up in a engine already (lens studio) I’d recommend you just use a webxr engine. In my experience the two best engines are https://playcanvas.com and... Source: 12 months ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Unity - The multiplatform game creation tools for everyone.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
AppyPie AppMakr - AppMakr is a browser-based platform designed to make creating your own iPhone app quick and easy.