This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Gamesalad. While we know about 204 links to Unity, we've tracked only 4 mentions of Gamesalad. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
This probably isn’t it (at least, I really don’t remember too much of how it worked), but maybe Game Salad? Source: about 2 years ago
What about Game Maker or Game Salad ? I don't think these both engine required programming language to create games. What do you think? Source: almost 3 years ago
Game Maker Studio is a little more advanced but pretty easy, it seems. Also Game Saladimpressed me in my short time with it. Source: about 3 years ago
Are you a starting developer? Then GameSalad is interesting software for you. It is easy to download on your Mac and it costs 44.5MB to download. That is why the MacBook Pro 13-inch is recommended. With this MacBook you can always and everywhere get started developing your games. On the road, at the office or at home on the couch, you can take the MacBook everywhere. With the current M1 chip, which is in both the... - Source: dev.to / over 3 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / about 1 month ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 3 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 8 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 11 months ago
Godot Engine - Feature-packed 2D and 3D open source game engine.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.
Stencyl - Make iOS (iPhone/iPad), Android, Flash, Windows & Mac games without code using Stencyl.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
AppyPie AppMakr - AppMakr is a browser-based platform designed to make creating your own iPhone app quick and easy.