Software Alternatives & Reviews

FNA VS Heaps.io

Compare FNA VS Heaps.io and see what are their differences

FNA logo FNA

FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries.

Heaps.io logo Heaps.io

Mature, cross-platform graphics engine for high performance games.
  • FNA Landing page
    Landing page //
    2020-06-06
  • Heaps.io Landing page
    Landing page //
    2020-08-09

FNA videos

VAN TOUR REVIEW Luxury Build with Amazing Shower and Bathroom Design | FnA Van Life

More videos:

  • Review - FNA Thyroid Biopsy
  • Review - DoubleTake - best app for filming ANIMATION REFERENCE? (FNA/App Review)

Heaps.io videos

BiteSize Heaps.io Tutorial - part 01

Category Popularity

0-100% (relative to FNA and Heaps.io)
Game Engine
40 40%
60% 60
Game Development
37 37%
63% 63
3D Game Engine
36 36%
64% 64
2D Game Engine
55 55%
45% 45

User comments

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Social recommendations and mentions

Heaps.io might be a bit more popular than FNA. We know about 21 links to it since March 2021 and only 16 links to FNA. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

FNA mentions (16)

  • EU antitrust regulators clear $69B Microsoft, Activision deal
    Emulating "dead" consoles and unchanging APIs is usually sustainable. We'll all be able to play Sega MD/Genesis games and XNA games until the end of time, with whatever hardware, platform, controllers, and video outputs we need. Source: 12 months ago
  • FNA 22.10 is out
    Https://fna-xna.github.io/ this explains it better. Source: over 1 year ago
  • MonoGame 3.8.1 is now available for all!
    MonoGame is an open-source framework, a thin layer of abstraction over input, sound, and graphics APIs. MonoGame lets game developers write cross platform code that will run on desktop, mobile, and console devices. Many commercially successful indie games have been shipped using MonoGame, and it's similar frameworks XNA and FNA, since 2007. MonoGame is ideal for developers who don't want an engine to dictate their... Source: almost 2 years ago
  • XNA / AI Programming - AI Development for Beginners
    FWIW while this tutorial series looks very old and XNA has indeed been officially discontinued, FNA is a 100% compatible (or at least as 100% as it can be :-P) XNA reimplementation that can be used instead of XNA and is still under active development (last release 11 days ago) while it has been used by a bunch of games already. Because of that most XNA resources should apply to FNA too. Source: almost 2 years ago
  • ContentPipe & ResourceCache - a couple of open-source .NET game content framework I've been working on in my spare time
    So a little bit of context here: I'm a huge fan of the FNA game framework. It's an open source replacement for the discontinued XNA 4.0 framework. I think it's fantastic for small scale indie projects, it's such a nice blank canvas "only the things you need" approach. Source: almost 2 years ago
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Heaps.io mentions (21)

  • Unity's Trap
    Maybe the engine used for Dead Cells, https://heaps.io ? - Source: Hacker News / 8 months ago
  • Ask HN: Best stack to make a 2D game in 2023
    I've personally had a very good experience with Haxe and Haxeflixel (https://haxeflixel.com/) although Heaps (https://heaps.io/) seems to be more popular nowadays. Haxe is very nice as a language, can easily cross-compile to a lot of targets, Haxeflixel is heavily inspired by some Actionscript framework and has a lot of goodies. Maybe Heaps is more mature, up to date and allows for more advanced features. - Source: Hacker News / 12 months ago
  • What is the worst engine you've ever used and why?
    Not really the worst, but you can say my least favorite, and that would be heaps.io. Source: about 1 year ago
  • why are gamedevs so against sharing code?
    Yeah I think it's ideal for 2D development. Look into heaps.io . . You might like it! These days it seems the best source of community for haxe is in their official discord server. Source: over 1 year ago
  • Picking a language
    Many frameworks will let you export for the web, even if you don't code your game in JS. Unity, Godot, Bevy(?), heaps.io ... The list goes on and on. Source: over 1 year ago
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What are some alternatives?

When comparing FNA and Heaps.io, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

HaxeFlixel - Create cross-platform games easier and free. All with one codebase.

MonoGame - MonoGame is an open source implementation of the Microsoft XNA 4 Framework.

FlatRedBall - Cross-platofrm 2D game engine using C#, focused on developer productivity, transparency, scalability, and ease of use.

Unity - The multiplatform game creation tools for everyone.

Bevy Game Engine - A collection of awesome Bevy projects. Contribute to bevyengine/awesome-bevy development by creating an account on GitHub.