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Managed to get a back office tool for our new project in very little time. Ton of integrated fields and easy to extend
Based on our record, FireCMS should be more popular than Pixi.js. It has been mentiond 16 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
That's it! You are ready to go. You can now start building your project with FireCMS. - Source: dev.to / 4 months ago
In the rapidly evolving landscape of content management systems (CMS), choosing the right backend is more critical than ever. Developers are faced with a plethora of options, from traditional setups like WordPress to modern headless CMSs like Strapi, Contentful, and Sanity. At FireCMS, we've embraced Firebase as the backbone of our CMS, and in this article, we'll delve into the benefits of using Firebase over... - Source: dev.to / 7 months ago
FireCMS is a free, open-source headless CMS based on Firebase, that both developers and content manager will love 🚀 #firebase #cms #content. Source: about 2 years ago
Been looking into fireCms.co an extendable gui for interacting with firebase Firestone and storage . Source: over 2 years ago
I like FireCMS. It requires a little bit of customization but it's very flexible. Source: over 2 years ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / about 1 year ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 2 years ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 2 years ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / over 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 4 years ago
Blur Admin - Angular admin panel front-end framework
Anime.js - Lightweight JavaScript animation library
Tabler - Admin panel made simple
p5.js - JS library for creating graphic and interactive experiences
Forest Admin - Execute fast and at scale with no time wasted on internal tools developed in-house.
D3.js - D3.js is a JavaScript library for manipulating documents based on data. D3 helps you bring data to life using HTML, SVG, and CSS.