Software Alternatives, Accelerators & Startups

EnTT VS Unity

Compare EnTT VS Unity and see what are their differences

EnTT logo EnTT

Header-only C++ game development library with innovative ECS (Entity-Component-System).

Unity logo Unity

The multiplatform game creation tools for everyone.
  • EnTT Landing page
    Landing page //
    2023-09-05
  • Unity Landing page
    Landing page //
    2023-10-22

EnTT videos

EnTT -- C++ ECS Gaming Library

More videos:

  • Review - Intro to EnTT (ECS) | Game Engine series

Unity videos

Assassin's Creed Unity Review

More videos:

  • Review - Assassin's Creed Unity - Review
  • Review - SHOULD YOU USE UNITY IN 2019?

Category Popularity

0-100% (relative to EnTT and Unity)
Programming
100 100%
0% 0
Game Development
0 0%
100% 100
Developer Tools
100 100%
0% 0
Game Engine
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare EnTT and Unity

EnTT Reviews

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Unity Reviews

  1. Good

    This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.


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With its all-in-one editor, Unity is compatible with Windows, Mac, Linux, IOS, Android, Switch, Xbox, PS4, Tizen and other platforms. The user-friendly interface makes development easier and reduces the need for training. The Unity Asset Store curates a vast collection of tools and content that is created daily.
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Unity makes game development more accessible, with notable screen reader support. You can use Unity to develop games across platforms. It was originally launched for MacOS, but now supports more than 25 platforms. Like Unreal Engine, Unity is now used in industries beyond game development, including architecture.
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Social recommendations and mentions

Based on our record, Unity should be more popular than EnTT. It has been mentiond 198 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

EnTT mentions (32)

  • Using Jolt with flecs & Dear ImGui: Game Physics Introspection
    EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / about 1 month ago
  • Focus: A simple and fast text editor written in Jai
    Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / 9 months ago
  • Introducing Ecsact
    Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / 11 months ago
  • Sharing Saturday #472
    Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: 11 months ago
  • What are the limits of blueprints?
    There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: about 1 year ago
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Unity mentions (198)

  • Achieving Success in Online Learning: A Practical Guide
    Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 6 days ago
  • Voronoi, Manhattan, random
    Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 1 month ago
  • My thought on different engines
    Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
  • Top 10 Mobile App Development Tools: Building Apps Made Easy
    Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
  • Using 3D to make Cut Scenes for your Visual Novels
    Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
View more

What are some alternatives?

When comparing EnTT and Unity, you can also consider the following products

Flecs - Multi-threaded Entity Component System written for C89 & C99

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

EntityX - Fast, type-safe C++ ECS (Entity-Component System).

Blender - Blender is the open source, cross platform suite of tools for 3D creation.

Entitas - Entity Component System Framework for C# and Unity

Godot Engine - Feature-packed 2D and 3D open source game engine.