Software Alternatives & Reviews

EnTT VS TabNine

Compare EnTT VS TabNine and see what are their differences

EnTT logo EnTT

Header-only C++ game development library with innovative ECS (Entity-Component-System).

TabNine logo TabNine

TabNine is the all-language autocompleter. We use deep learning to help you write code faster.
  • EnTT Landing page
    Landing page //
    2023-09-05
  • TabNine Landing page
    Landing page //
    2023-09-19

EnTT videos

EnTT -- C++ ECS Gaming Library

More videos:

  • Review - Intro to EnTT (ECS) | Game Engine series

TabNine videos

How effective is TabNine? | TabNine Tutorial & Demo

More videos:

  • Review - AI Based Code Auto Completion Tool for SublimeText | VSCode | TabNine
  • Review - Deep TabNine : A Powerful AI Code Autocompleter For Developer || Must Watch

Category Popularity

0-100% (relative to EnTT and TabNine)
Programming
30 30%
70% 70
Developer Tools
15 15%
85% 85
Programming Tools
100 100%
0% 0
Code Autocomplete
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare EnTT and TabNine

EnTT Reviews

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TabNine Reviews

Top 31 ChatGPT alternatives that will blow your mind in 2023 (Free & Paid)
Tabnine strictly adheres to open-source licensing and keeps your code from any potential plagiarism or copyright infringement. With Tabnine Pro, you can further customize your experience with a private AI model that can be trained to fit your personal coding style and patterns.
Source: writesonic.com
3 alternatives to GitHub Copilot to keep an eye out for
Tabnine (once known as Codota) was one of the first code completion tools to hit the market. In your favorite IDEs, the Tabnine code completion plugin supports all of the most popular languages, libraries, and frameworks. Tabnine AI models are only trained on permissive open-source licensed code, ensuring your code remains yours.
Top 10 GitHub Copilot Alternatives
Tabnine was one of the earliest code completion programs to hit the market (once known as Codota). In your preferred IDEs, the Tabnine code completion plugin supports all of the most popular languages, libraries, and frameworks.
Source: hashdork.com
Top 9 GitHub Copilot alternatives to try in 2022 (free and paid)
One of the first code completion tools on the market is Tabnine (once known as Codota). Tabnine code completion plugin supports all the most popular languages, libraries, and frameworks in your favorite IDEs. Tabnine AI models are only trained on permissive open source licensed code, so your code will always remain yours.
Source: www.tabnine.com
Tabnine vs Kite 2021: best AI-Powered Auto-Completion tool?
Kite saves the memory f your computer which means it uses very little memory. If we compare the memory usage analysis of both Kite and TabNine we will come to know that TabNine requires almost 4Gb memory for a project of 10-line code. Whereas kite uses only 550 Mb memory for the same project. It implies that Kite uses almost 85% less memory.
Source: ssiddique.info

Social recommendations and mentions

Based on our record, EnTT seems to be a lot more popular than TabNine. While we know about 32 links to EnTT, we've tracked only 2 mentions of TabNine. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

EnTT mentions (32)

  • Using Jolt with flecs & Dear ImGui: Game Physics Introspection
    EnTT is a popular alternative to flecs for C++, which has different performance/memory characteristics. - Source: dev.to / 16 days ago
  • Focus: A simple and fast text editor written in Jai
    Https://pastebin.com/VPypiitk This is a very small experiment I did to learn the metaprogramming features. Its an ECS library using the same model as entt (https://github.com/skypjack/entt). In 200 lines or so it does the equivalent of a few thousand lines of template heavy Cpp while compiling instantly and generating good debug code. Some walkthrough: Line 8 declares... - Source: Hacker News / 8 months ago
  • Introducing Ecsact
    Since we wanted a common game simulation that would be on both the server and the client we looked into a few libraries that would fit our ECS needs. It was decided we were going to write this common part of our game in C++, but rust was considered. C++ was a familiar language for us so naturally EnTT and flecs came up right away. I had used EnTT before, writing some small demo projects, so our choice was made... - Source: dev.to / 10 months ago
  • Sharing Saturday #472
    Are you sure you don't want to use a C++ package manager? Libtcod is on Vcpkg and with that setup you could add the fmt library or EnTT. Fmt fixes C++'s string handling and EnTT fixes everything wrong with the entities of the previous tutorials. Source: 10 months ago
  • What are the limits of blueprints?
    There's also a performance question. While we can now use Blueprint nativization to convert Blueprints to C++ the result will be a fairly naive version, fast enough for most purposes but not if you're trying to push every bit of performance. This is where you're looking at making sure you're hitting things such as using the CPU cache as well as possible for an ECS system (Look at ENTT or Flecs if you want to see... Source: 11 months ago
View more

TabNine mentions (2)

  • The Complete API Security Checklist
    As applications grow in value to the end user so do they grow in complexity. Developers are pressured to increase productivity. Startups like Tabnine and Raycast have had impressive funding rounds recently, indicating how important developer productivity has become. With this pressure to perform, developers don't have the time to test each API connection for vulnerabilities or perform periodical penetration... - Source: dev.to / over 2 years ago
  • 42 Companies using Rust in production
    We also use rust to build Tabnine! (see https://tabnine.com). Source: about 3 years ago

What are some alternatives?

When comparing EnTT and TabNine, you can also consider the following products

Flecs - Multi-threaded Entity Component System written for C89 & C99

GitHub Copilot - Your AI pair programmer. With GitHub Copilot, get suggestions for whole lines or entire functions right inside your editor.

EntityX - Fast, type-safe C++ ECS (Entity-Component System).

Kite - Kite helps you write code faster by bringing the web's programming knowledge into your editor.

Entitas - Entity Component System Framework for C# and Unity

Visual Studio IntelliCode - Visual Studio IntelliCode is an experimental set of AI-assisted development capabilities for next-generation developer productivity.