Software Alternatives, Accelerators & Startups

Crinkler VS The Book of Shaders

Compare Crinkler VS The Book of Shaders and see what are their differences

Crinkler logo Crinkler

Crinkler is an executable file compressor (or rather, a compressing linker) for Windows...

The Book of Shaders logo The Book of Shaders

Extensive guide through fragment shaders with live coding examples
  • Crinkler Landing page
    Landing page //
    2023-07-22
  • The Book of Shaders Landing page
    Landing page //
    2023-01-05

Crinkler videos

Wireman De Barber and Crinkler Review

More videos:

  • Review - Beadalon 2 Shape Wire Crinkler Review Tuesday

The Book of Shaders videos

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Category Popularity

0-100% (relative to Crinkler and The Book of Shaders)
Security & Privacy
100 100%
0% 0
3D
0 0%
100% 100
Software Development
100 100%
0% 0
VJ
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, The Book of Shaders seems to be a lot more popular than Crinkler. While we know about 141 links to The Book of Shaders, we've tracked only 1 mention of Crinkler. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Crinkler mentions (1)

  • Source code for 4kb demoscene production “Elevated” released (2016)
    Crinkler, the compressing linker, is really interesting. This link inadvertently shows the file_id.diz for Crinkler rather than anything relevant to the rest of Elevated; but honestly I always found the Crinkler stuff to be fascinating. The project lives on today: https://github.com/runestubbe/Crinkler and http://crinkler.net/. - Source: Hacker News / almost 2 years ago

The Book of Shaders mentions (141)

  • Shader Question + Godot Upgrade Question
    I just started studying shaders. Thanks to thebookofshaders.com for getting me started. I managed to get a grasp on making moving lines with sin and cos, and that enabled me to make fancy backgrounds for my 2D game. Now I simply wanted to apply a moving sin line to a texture so I could get the classic "gleam" effect for a 2D asset in my game. But this got weird. Source: 8 months ago
  • Good resource for learning about shaders, texturing and the math behind it in general?
    Then there is a cool resource I stumbled upon while having the same need as you. It's https://thebookofshaders.com/. Source: 11 months ago
  • Graphics on the Web
    Once you learn Three.js then Master Shaders (https://thebookofshaders.com/) , (https://inspirnathan.com/topics/shaders) and Learn Signed Distance functions (https://iquilezles.org/articles/distfunctions/) which will open to new world (https://www.shadertoy.com/). Source: 11 months ago
  • I just like coding flowers (hashtag shader, hashtag GLSL, link to the code in tread)
    Https://thebookofshaders.com/ is the best one! Source: 11 months ago
  • Shader References
    If you want a from scratch, low-level understanding, https://thebookofshaders.com/ is a good reference. The code there is GLSL, but the general ideas are very similar regardless of the shader language used. Source: 12 months ago
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What are some alternatives?

When comparing Crinkler and The Book of Shaders, you can also consider the following products

UPX - UPX (Ultimate Packer for eXecutables) achieves an excellent compression ratio and offers very fast...

Shadertoy - Build shaders, share them, and learn from the best community.

VMProtect - VMProtect Ultimate - All-In-One Solution For Software Licensing And Protection.

Shader Editor - Android app to create GLSL shaders and use them as live wallpaper

Themida - Advanced Windows software protection system, developed for software developers who wish to protect...

SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders