Software Alternatives & Reviews

Graphics on the Web

Three.js Three.js Journey The Book of Shaders
  1. A JavaScript 3D library which makes WebGL simpler.
    Pricing:
    • Open Source
    You can use WebGL and emscipten to use use C and OpenGL see here https://emscripten.org/docs/porting/multimedia_and_graphics/OpenGL-support.html If you want to use native Java script there are loads of libraries out there take a look at three.js https://threejs.org/.

    #Javascript UI Libraries #Flowcharts #Org Charts 229 social mentions

  2. The best course to learn how to create stunning 3D websites
    This excellent free book will help you to understand to build 3d graphics demos (https://discoverthreejs.com/book/) . Its really awesome. You can also take paid courses like (https://frontendmasters.com/courses/webgl-shaders/) and https://threejs-journey.com/.

    #Online Education #Online Learning #Online Courses 51 social mentions

  3. Extensive guide through fragment shaders with live coding examples
    Pricing:
    • Open Source
    Once you learn Three.js then Master Shaders (https://thebookofshaders.com/) , (https://inspirnathan.com/topics/shaders) and Learn Signed Distance functions (https://iquilezles.org/articles/distfunctions/) which will open to new world (https://www.shadertoy.com/).

    #3D #Interactive Exhibits #VJ 141 social mentions

Discuss: Graphics on the Web

Log in or Post with