Software Alternatives, Accelerators & Startups

Codea VS Shade - Pro Shader Editor

Compare Codea VS Shade - Pro Shader Editor and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Codea logo Codea

Coding in Lua on the iPad.

Shade - Pro Shader Editor logo Shade - Pro Shader Editor

Create shaders on iPad or iPhone with a full-featured node based interface.
  • Codea Landing page
    Landing page //
    2020-02-18
  • Shade - Pro Shader Editor Landing page
    Landing page //
    2019-05-22

Codea features and specs

No features have been listed yet.

Shade - Pro Shader Editor features and specs

  • User-Friendly Interface
    Shade - Pro Shader Editor offers an intuitive and easy-to-use interface, making it accessible for both beginners and experienced users in shader development.
  • Comprehensive Shader Library
    The editor comes with an extensive library of pre-built shader templates and examples, which can accelerate the learning process and assist in rapid development.
  • Real-Time Preview
    Shade allows users to see real-time previews of their shaders, providing immediate feedback and visualization of changes, which is crucial for iterative design and debugging.
  • Cross-Platform Support
    It provides cross-platform support which ensures compatibility and ease of use across different operating systems, increasing its versatility.

Possible disadvantages of Shade - Pro Shader Editor

  • Limited Advanced Features
    While suitable for most projects, advanced users may find the tool lacking some cutting-edge features or customization options that are required for highly specialized shader work.
  • Performance Overheads
    Creating complex shaders can sometimes lead to performance issues or slowdowns within the editor, especially on less powerful hardware.
  • Learning Curve for Advanced Users
    Despite its user-friendly nature, experienced users may face a learning curve when transitioning from other shader development tools due to differences in workflow and feature sets.
  • Dependency on External Tools
    Some users might find a need to rely on additional software or plugins to fully realize their shader projects, which could complicate the workflow.

Codea videos

Codea - Make Games on Your iPad

More videos:

  • Review - GameFromScratch.com look at Codea

Shade - Pro Shader Editor videos

No Shade - Pro Shader Editor videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to Codea and Shade - Pro Shader Editor)
Game Development
100 100%
0% 0
3D
0 0%
100% 100
Productivity
100 100%
0% 0
Interactive Exhibits
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Codea should be more popular than Shade - Pro Shader Editor. It has been mentiond 7 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Codea mentions (7)

  • Gamedev apps ON iPad?
    I had some fun with this a few years ago https://codea.io/ It uses Lua the scripting language. Source: over 2 years ago
  • Game engines that you can use on mobile devices?
    Not cellphones, but definitely mobile devices: - (Codea)[https://codea.io/] for iPad has been around for a long time. - Game Builder Garage for Nintendo Switch. Source: about 3 years ago
  • Buffereditor – Code and Text Editor for iPhone, iPad and iPad Pro
    I guess your search is somehow limited, https://developer.apple.com/swift-playgrounds https://apps.apple.com/us/app/pythonista-3/id1085978097 https://codea.io/ https://apps.apple.com/gb/app/continuous-net-c-and-f-ide/id1095213378. - Source: Hacker News / about 3 years ago
  • How can I make a “kid's computer” today as good as an Apple II?
    iPads have a lot of good stuff, I think. I've 2x 7 year old girls, which have iPads. Generally they're limited to 1h/day, but screentime is off for: - Codea - https://codea.io - it took a while, but eventually they found out that there's a few sample games, so they thought they'd found a loophole to "no more screentime for games". Then it took a bit longer until they realized they can tweak the source code. "Look... - Source: Hacker News / over 3 years ago
  • [Self Promotion Sunday] Retrogram, a daily word game inspired by the 1970s
    This was my first big project in SwiftUI and focused on using Apple's most modern frameworks. I've been an Apple developer for around 20 years now and have published some other apps on the store, namely Codea and Shade. But this is the first game I've worked on in a while and it has been a lot of fun. Source: over 3 years ago
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Shade - Pro Shader Editor mentions (1)

What are some alternatives?

When comparing Codea and Shade - Pro Shader Editor, you can also consider the following products

LightBot - Coding made Kid-Friendly

Shadertoy - Build shaders, share them, and learn from the best community.

LOOPY - A tool for thinking in systems

SHADERed - Lightweight, full-featured desktop tool for creating and testing HLSL and GLSL shaders

GDevelop - GDevelop is an open-source game making software designed to be used by everyone.

KodeLife - Real-time GPU shader editor, live-code performance tool and graphics prototyping sketchpad.