Based on our record, Chrome Remote Desktop seems to be a lot more popular than Pixi.js. While we know about 94 links to Chrome Remote Desktop, we've tracked only 5 mentions of Pixi.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
This works pretty well with Chrome Remote Desktop. Source: 7 months ago
When I had to work on my desktop but had to watch some educational videos on the side I just used https://remotedesktop.google.com/. - Source: Hacker News / 9 months ago
They do, but for the googlers I know it's just as a thin client for their remote desktop software (https://remotedesktop.google.com/). - Source: Hacker News / 9 months ago
I use ipvanish on steamdeck for pirating movies and shows. I also use google https://remotedesktop.google.com/ to control my work computer without having to to go through windows l2tp vpn or cisco anyconnect. You just need a a browser plugin on the pc you want to control called Chrome Remote Desktop. Source: about 1 year ago
I help my mom all the time. She just bring up https://remotedesktop.google.com/ and then select the option to get help to generate a code. You just need to use chrome browser on another machine and enter the code. You should get a pop up asking for permission. Once approved you should be able to remotely control the Chromebook. Source: about 1 year ago
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten... - Source: dev.to / 3 months ago
I would need a renderer to display the graphics of my calculations on the "backend". After some research I think pixijs which is written in TS could be a great tool. Source: about 1 year ago
And if that seems to up your alley you could look into Javascript game/renderer frameworks. They have 2D engines like https://github.com/photonstorm/phaser or https://github.com/pixijs/pixijs . Or my personal choice A-Frame which is a 3D, AR and VR engine (XR) https://github.com/aframevr/ . Source: over 1 year ago
This has a high risk of being confused with pixi.js: https://github.com/pixijs/pixijs. - Source: Hacker News / almost 3 years ago
WebGL, I hear, has a similar API to OpenGL. (Also, WebGPU is coming at some point.) Or, you could use a thin library that handles the WebGL drawing of sprites for you. I prefer that option over using a full game engine: I find it's better to only include dependencies when they become necessary. I recently tried a web rendering library called PixiJS, and it seemed like a pretty clean and nice-sized API, and... Source: almost 3 years ago
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