The game engine you waited for... Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Based on our record, Godot Engine seems to be a lot more popular than bspwm. While we know about 447 links to Godot Engine, we've tracked only 20 mentions of bspwm. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Use BSPWM. It supports right clicks by default and its modular. You might want to look for status bars that work with it, slstatus does not work. Good luck, supremacist! Source: about 1 year ago
I had not heard of bspwm but I am a fan of telling WMs. Looking at the documentation now, I really like the pragmatic approach lol https://github.com/baskerville/bspwm. Source: about 1 year ago
I am not familiar with that distro at all, so no idea. KDE Plasma is fine, I use it myself (with BSPWM as my window manager, but that's irrelevant). Source: over 1 year ago
There's a paradigm shift required for a lot of people to start using automatic tiling window managers. Yabai is basically a bspwm port for MacOS and it follows the rules of binary space partitioning. In fact, bspwm has a great diagram on its github readme that illustrates how it works. This will limit the number of windows you can have on any given desktop. To overcome this limitation you use multiple desktops. A... Source: over 1 year ago
It’s night and day. I also combine a heavily customized NeoVim config (https://github.com/tomit4/notes/tree/main/nvim) with a tiling window manager (https://github.com/baskerville/bspwm), the espanso text expander (https://espanso.org/), Vimium in the browser (https://chrome.google.com/webstore/), and a 40% ortholinear keyboard(https://drop.com/buy/planck-mechanical-keyboard). Source: over 1 year ago
If he wants to advance in the game space then he can either keep in the "visual coding" area using something like https://www.construct.net/en or start heading down the text coding path with https://godotengine.org/ or https://www.lexaloffle.com/pico-8.php. - Source: Hacker News / 29 days ago
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game. - Source: dev.to / about 1 month ago
Https://godotengine.org/ and export to web . - Source: Hacker News / about 1 month ago
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike. [1]: https://godotengine.org/. - Source: Hacker News / 4 months ago
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors. - Source: dev.to / 5 months ago
i3 - A dynamic tiling window manager designed for X11, inspired by wmii, and written in C.
Unity - The multiplatform game creation tools for everyone.
dwm - dwm is a dynamic window manager for X. It manages windows in tiled, monocle and floating layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
qtile - Qtile is a full-featured, hackable tiling window manager written in Python.
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.