This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity should be more popular than bspwm. It has been mentiond 198 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Use BSPWM. It supports right clicks by default and its modular. You might want to look for status bars that work with it, slstatus does not work. Good luck, supremacist! Source: about 1 year ago
I had not heard of bspwm but I am a fan of telling WMs. Looking at the documentation now, I really like the pragmatic approach lol https://github.com/baskerville/bspwm. Source: about 1 year ago
I am not familiar with that distro at all, so no idea. KDE Plasma is fine, I use it myself (with BSPWM as my window manager, but that's irrelevant). Source: over 1 year ago
There's a paradigm shift required for a lot of people to start using automatic tiling window managers. Yabai is basically a bspwm port for MacOS and it follows the rules of binary space partitioning. In fact, bspwm has a great diagram on its github readme that illustrates how it works. This will limit the number of windows you can have on any given desktop. To overcome this limitation you use multiple desktops. A... Source: over 1 year ago
It’s night and day. I also combine a heavily customized NeoVim config (https://github.com/tomit4/notes/tree/main/nvim) with a tiling window manager (https://github.com/baskerville/bspwm), the espanso text expander (https://espanso.org/), Vimium in the browser (https://chrome.google.com/webstore/), and a 40% ortholinear keyboard(https://drop.com/buy/planck-mechanical-keyboard). Source: over 1 year ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 6 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 1 month ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
i3 - A dynamic tiling window manager designed for X11, inspired by wmii, and written in C.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
dwm - dwm is a dynamic window manager for X. It manages windows in tiled, monocle and floating layouts. All of the layouts can be applied dynamically, optimising the environment for the application in use and the task performed.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
qtile - Qtile is a full-featured, hackable tiling window manager written in Python.
Godot Engine - Feature-packed 2D and 3D open source game engine.