Based on our record, Anime.js should be more popular than Konva. It has been mentiond 38 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
This direct manipulation allows you to leverage robust animation libraries like GSAP or Anime.js, which require direct DOM access to perform optimally. - Source: dev.to / 3 days ago
Anime.js is celebrated for its simplicity, speed, and versatility. This compact library simplifies the animation process, enabling developers to craft visually striking animations with minimal effort. Anime.js supports a wide array of effects like scaling, morphing, and rotating, offering developers the tools to create complex timelines and animations with ease. - Source: dev.to / about 1 month ago
Https://animejs.com/ As seen in their source code here:. - Source: Hacker News / 9 months ago
To your original question though, there are lots of ways to achieve these types of animations and the best solution is dependent on your requirements and experience. I suggest looking into css animations and anime.js. If you're looking to do more complex animations, a tool like lottie might be a better fit. Source: 11 months ago
Metz is a visualizer that I am building with the aim to create playgrounds on the fly using nothing but code. I am using reactflow as the backbone, animejs for interactivity, and Mantine as the framework. Source: 12 months ago
I have been assigned a task to create a sort of a canva clone which will have almost same features as canva with authentication, access control and rating system(not in this phase). I need help in finding libraries similar to https://konvajs.org/ which has updated docs and great support for Nextjs. Source: 8 months ago
Used goJS in one project and konva in another. Source: over 1 year ago
All the UI part would make sense to do in React. The actual drawing board you likely would need to implement in canvas or SVG. It still could be a React component, but for actual drawing, you'd probably use something like Konva (https://konvajs.org/). Source: over 1 year ago
During the development of a complex interactive UI for the configuration of a digital laboratory ecosystem, we were utilizing the Konva.js library. Konva is a wrapper around the HTML canvas that simplifies working with shapes and interacting with the canvas a lot. Everybody dealing with the plain canvas API knows how much code certain tasks require, especially when user interaction with the drawn shapes is... - Source: dev.to / over 1 year ago
Why Polotno? Polotno is an opinionated JavaScript library and React components to build canvas editors for several business use cases. It is a canvas editor tool using konvajs.org/. - Source: dev.to / almost 2 years ago
Pixi.js - Fast lightweight 2D library that works across all devices
GoJS - GoJS is a JavaScript library for building interactive diagrams on HTML web pages. Build apps with flowcharts, org charts, BPMN, UML, modeling, and other visual graph types.
GSAP - GSAP (GreenSock Animation Platform) is a suite of JavaScript tools for high-performance animations that work in all major browsers.
Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.
p5.js - JS library for creating graphic and interactive experiences
mxGraph - mxGraph is a fully client side JavaScript diagramming library - jgraph/mxgraph