I got to know Raylib just a few days ago taking a course on learning C++ to start using Unreal Engine. I have a background with assembler(a long time ago), Python/Pygame, C#/Monogame, and Unity/C#. Within the few days I used it, I am simply blown away by the simplicity but yet extremely powerful Raylib library. The routines and functions are very clear and access is very simple. Everything is well documented. I am yet to go in-depth with the library but I never had such an experience in the past building games, which is my main interest. If you stumbled upon this by chance stop and give it a go. You'll never regret it. Right now I am thinking of the many ways I can use this with the languages I know.
Based on our record, AngularJS should be more popular than raylib. It has been mentiond 50 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
To maximize learning, I could choose something new. Normally, I consider that a valid reason. But given my limited time, that wasn't a priority for me. Another criterion could be long-term viability: Is there a large core team and an active community? Well, who still remembers AngularJS? From Google? And didn’t Facebook/Meta start Jest? I wouldn’t rely too much on that. - Source: dev.to / 2 months ago
AngularJS is an open-source JavaScript framework that developers use to build frontend applications. It comes with modular support, an extensive community, and all the tools that help develop and manage dynamic frontend web apps. - Source: dev.to / 6 months ago
Ok, what we'll use now is something that existed back in the day, after we switched from AngularJS to Angular 2 or modern Angular. We'll use the old/new host property on the component decorator. - Source: dev.to / 12 months ago
Just to give you more context, I led the migration of several AngularJS applications to the newer Angular Framework. My client finally decided to make that move following the AngularJS deprecation announcement (stay up to date please 🙏)️. - Source: dev.to / over 1 year ago
The next post in the series provides a thorough comparison of popular frameworks like React, Vue, Angular, and Svelte, focusing on their unique features and suitability for different project types. - Source: dev.to / over 1 year ago
You see, for the past several years I have used many programming languages and many more game frameworks and libraries. Programming languages like Java, C#, C++, and even, sadly, JavaScript (I know...). Game frameworks like LWJGL, SDL2, Raylib, MonoGame, SFML, and many more. Essentially, I have seen it all. Out of all of them, I think SDL2 was closer to what I was looking for, though, Raylib was the one I used the... - Source: dev.to / 4 months ago
It sounds like you're maybe asking for code frameworks/libraries instead of engines? Something like https://raylib.com/ might be better suited? Source: over 2 years ago
I would recommend SFML or Raylib, they're both excellent and fairly easy to set up, plus have really good documentation. And if you decide to really dig into them you'll eventually be able to create any game you want. Source: over 2 years ago
I'd also recommend raylib as an option. Check out its website: http://raylib.com/. It is beginner friendly enough with good cheatsheet and examples. Source: almost 3 years ago
Finally, you can use raylib.com , a C library but it has a great interface and multiple examples. Howeve, it is not wide-spread like SDL. Source: almost 4 years ago
Vue.js - Reactive Components for Modern Web Interfaces
SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.
React - A JavaScript library for building user interfaces
Godot Engine - Feature-packed 2D and 3D open source game engine.
ember.js - A JavaScript framework for creating ambitious web apps
SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...