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The Costumemaster Reviews and details

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  • The Costumemaster Landing page
    Landing page //
    2021-10-20

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  • SpriteKit or Unity?
    I developed The Costumemaster for the Mac last year using Swift and SpriteKit, and it was alright for what it was, though now I'm recreating the game using the Godot Engine so that it works across multiple platforms, along with a few other things. FWIW, the rewrite feels so much better because Godot is designed well for games. Source: almost 3 years ago

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This is an informative page about The Costumemaster. You can review and discuss the product here. The primary details have not been verified within the last quarter, and they might be outdated. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.