The TestFlight app allows testers to install and beta test apps on iOS, tvOS, and watchOS devices.
TestFlight also supports some basic analytics and feedback collection features like tracking downloads and adoption and capturing device details, remote logs, crash reports, and tester feedback.
Their latest beta update allows users to send screenshots and feedback to developers without leaving the app.
There's also Firebase App Distribution - takes a little more setup than TestFlight, but your builds are available to testers immediately (each new version on TestFlight requires review, which can take up to 24 hrs). - Source: Reddit / about 1 month ago
The closest would be to have it as a registered app, but instead of publishing it, having your uses sign up as testers and install via TestFlight: https://developer.apple.com/testflight/. - Source: Reddit / 3 months ago
Not true, he can use a TestFlight beta to let up to 10,000 people try it without releasing it on the app store. - Source: Reddit / 3 months ago
It's all hacky from what I've seen. There's nothing like the stability of AOSP-based ROMs such as LineageOS. On iOS, you need to "replenish" unofficial apps, ads/trackers are baked in forever, and users have no control over what base permissions an application has (network access especially). - Source: Reddit / 5 months ago
The easiest way to distribute test builds for iOS is using TestFlight. Perhaps you can configure your CodeMagic setup in such a way that it will upload the app there. - Source: Reddit / 7 months ago
As for mobile devices, both Google and Apple offer this functionality on their respective stores, on Google Play Console and TestFlight for iOS - from there you can upload your builds without requiring store approval and send it to a list of users that you choose. This will either update the app automatically with new releases or send an email to the participants depending on how you configure it. - Source: Reddit / 9 months ago
For iOS, I think your best bet is using TestFlight. - Source: Reddit / 12 months ago
And...Apple limits the amount of beta testers, as does Android. https://developer.apple.com/testflight/ So yes, it was limited to 10k users for this type of app. - Source: Reddit / 12 months ago
Again, complete bullshit. I have been involved in the process of launching a cross-platform app a handful of times. In each of those cases the Apple App Store approval process did not take more than 5 days max. But that is beside the point because you don't have to go through the App Store to deliver an iOS beta. A few years back Apple acquired a company called TestFlight which allows you to deploy beta versions... - Source: Reddit / about 1 year ago
In case you are wondering what TestFlight is: https://developer.apple.com/testflight/. - Source: Reddit / about 1 year ago
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