The TestFlight app allows testers to install and beta test apps on iOS, tvOS, and watchOS devices.
TestFlight also supports some basic analytics and feedback collection features like tracking downloads and adoption and capturing device details, remote logs, crash reports, and tester feedback.
Their latest beta update allows users to send screenshots and feedback to developers without leaving the app.
If you have an Apple Developer account use TestFlight. Source: about 1 year ago
Also since it’s mobile, you can’t avoid manual testing completely, no matter how much you automate. Plan to allocate time for testing setup in each project, since TestFlight and Play Store configuration are non-trivial (especially the former). Once again, EAS makes this easier, so save yourself frustration and use it. - Source: dev.to / over 1 year ago
More information about TestFlight can be found here: https://developer.apple.com/testflight/. Source: over 1 year ago
Try this https://developer.apple.com/testflight/ and scroll down till it says “Download on the App Store”. I have IOS so it might be different just in case you have something else. Source: over 1 year ago
It's a new concept of language learning app using 3D immersive scenes to help you retain much better and faster 🔥! It's still a prototype but I'm really curious to hear if it would be useful to some of you in this community. And if not, please let me know what kind of app you would want by answering the survey in the app (click on the home button) 😊 I want to hear your opinions to create something that will... Source: over 1 year ago
You can generate an iOS build but virtually nobody will be able to install it. You pretty much have to use TestFlight for betas and the regular app store to distribute. Source: over 1 year ago
It’s something like the appstore for beta stage applications: https://developer.apple.com/testflight/. Source: over 1 year ago
We're looking for early testers via TestFlight, especially for teachers or students/parents, but anyone welcome to test. Source: over 1 year ago
There's also Firebase App Distribution - takes a little more setup than TestFlight, but your builds are available to testers immediately (each new version on TestFlight requires review, which can take up to 24 hrs). Source: almost 2 years ago
The closest would be to have it as a registered app, but instead of publishing it, having your uses sign up as testers and install via TestFlight: https://developer.apple.com/testflight/. Source: almost 2 years ago
Not true, he can use a TestFlight beta to let up to 10,000 people try it without releasing it on the app store. Source: almost 2 years ago
It's all hacky from what I've seen. There's nothing like the stability of AOSP-based ROMs such as LineageOS. On iOS, you need to "replenish" unofficial apps, ads/trackers are baked in forever, and users have no control over what base permissions an application has (network access especially). Source: about 2 years ago
The easiest way to distribute test builds for iOS is using TestFlight. Perhaps you can configure your CodeMagic setup in such a way that it will upload the app there. Source: over 2 years ago
As for mobile devices, both Google and Apple offer this functionality on their respective stores, on Google Play Console and TestFlight for iOS - from there you can upload your builds without requiring store approval and send it to a list of users that you choose. This will either update the app automatically with new releases or send an email to the participants depending on how you configure it. Source: over 2 years ago
For iOS, I think your best bet is using TestFlight. Source: over 2 years ago
And...Apple limits the amount of beta testers, as does Android. https://developer.apple.com/testflight/ So yes, it was limited to 10k users for this type of app. Source: over 2 years ago
Again, complete bullshit. I have been involved in the process of launching a cross-platform app a handful of times. In each of those cases the Apple App Store approval process did not take more than 5 days max. But that is beside the point because you don't have to go through the App Store to deliver an iOS beta. A few years back Apple acquired a company called TestFlight which allows you to deploy beta versions... Source: over 2 years ago
In case you are wondering what TestFlight is: https://developer.apple.com/testflight/. Source: over 2 years ago
You do not need to go through the App Store to release an iOS beta. Source: almost 3 years ago
Think this question must you then also ask apple, why they call it open beta. https://developer.apple.com/testflight Quote: Beta Testing Made Simple with TestFlight. Source: almost 3 years ago
Actually on iOS betas are limited to 10000 accounts. On Android closed betas can have up to 200 lists with 2000 accounts each (400k total). There are also the open betas that can be unlimited or limited to how many accounts the developer wants (at a minimum of 1000). Source: almost 3 years ago
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