PainterQt is an open source drawing software written in C++ using Qt GUI creation technology. PainterQt is a personal project of mine that started with a few lines with the purpose of understanding how Qt's QPainter class works. The program grew and I decided to work on it in a serious project and then distribute it. I would love to see this dream of mine come true, so if you could take a look at the software and... Source: about 1 year ago
Qt Looks like native widgets Lots of functionality Event based - can both be intuitive to understand and complex, but is efficient for CPU for typical desktop applications Lots of resources available. Source: over 1 year ago
Have you tried Qt? It's a cross-platform framework written in C++. There are also bindings for Qt for other languages that allow you to write code in such languages (like Python). Source: over 1 year ago
Can you suggest some tutorials and sources for QML and Python , I can't find any helpful sources (videos on YouTube / Project in github ) , except the qt.io but it's not enough and there are a few examples there . Source: over 1 year ago
Well, since you mention Qt... Install it with the Online Installer (https://www.qt.io/download-qt-installer, then ignore all the talk about commercial version, you do want the open source version). Just one version of Qt, probably the latest. For Windows, choose MingGW version of Qt and check that the matching MinGW is set to be installed too. If you have trouble, check out the installation instructions (should be... Source: over 1 year ago
Hi, I have a problem that I've trying to solve for quite some time. I'm working on a project that uses two different libraries: Qt and Skia. The core part of the app is written in Qt and Skia is integrated with a custom OpenGL layer using the APIs provided by Qt. Now, the problem is that unfortunately, since both Skia and Qt make use of the same OpenGL context, this leads to rendering artifacts (for example text... Source: over 1 year ago
If you were to use C++ I would suggest using Qt because it's essentially the best cross-platform GUI framework for C++. However, it definitely takes some learning. Source: almost 2 years ago
Qt.io. Perhaps I'll try the distro version, but the last one I tried was crashing. Source: almost 2 years ago
The second is that, thankfully for you, the project uses qmake to be built. QMake is a build system, and as I mentioned before, there are many, as build systems is not something standardized. However, qmake is directly shipped with Qt, so you already have it installed if you installed Qt. Also, as part of Qt installation (assuming you used the installer from qt.io, which is the common way on Windows and Macs),... Source: about 2 years ago
I don't specifically trust or distrust The Qt Company on their work on build systems, but note that the blog post has a lot of links to stuff in the issue tracker of CMake, and seems those issues were accepted and had to be dealt with. Also, I don't know the specifics, but Craig Scott has been showing a qt.io email address, and comitting to qtbase since November 2020. I suppose they have good first hand knowledge... Source: over 2 years ago
Once in a while, I see someone wondering whether PyQt or QT is the right framework to use for their desktop application. Should you use Qt or PyQt? The short answer is, it depends! Qt is a C++ framework, so if your application will be written mostly in C and C++, then you can use it. - Source: dev.to / about 3 years ago
It makes it possible to create GUI applications with drag and drop. It is based on the Qt framework using Qt Designer, which is a visual layout and forms editor. - Source: dev.to / about 3 years ago
PyQt5 is a software toolkit for creating graphical user interfaces (GUIs) for Python programs. Written in Python, it runs on Linux, Windows and Mac OS X. It uses the Qt framework, which is written in C++. PyQt5 is released under the GPLv3. - Source: dev.to / about 3 years ago
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