I also found this website just recently: https://webgl2fundamentals.org/ and it's something I'm definitely gonna read through fully. You may also check https://thebookofshaders.com/ for shaders tutorials (they also have a pretty good editor), https://www.shadertoy.com/ and https://glslsandbox.com/ for some shader ideas. https://iquilezles.org/ and especially his SDF tutorials on YouTube.... Source: over 1 year ago
I was messing around with this when I noticed those weird chunks. Source: over 1 year ago
(The example shader below wasn't written by me, it can be found here https://glslsandbox.com/). Source: over 1 year ago
For folks looking for something considerably more casual than shadertoy, there's also https://glslsandbox.com/ , which makes it stupid easy to grab an existing shader there, tweak 2 lines and publish the result. You probably won't gain fame or glory there, but it's a rather convenient practice ground. Source: over 1 year ago
Looks like https://glslsandbox.com/ this sort of thing. Source: over 2 years ago
This animations are created using shaders. This are programs made to be runned in a GPU instead of CPU. The shaders execute once for each pixel in the screen simultaneusly, once for each frame. The result of the execution set the color of that pixel for that frame. With this and math you can do a lot of things. I recommend you to look for GLSL shaders here: glslsandbox.com or shadertoy.com, there is a lot of... Source: almost 3 years ago
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