You will need a decent front end framework, I suggest using https://deck.gl/ to maybe start off . You can also opt develop something yourself using webgl framework but will take more time. It depends on your experience and budget. Source: 11 months ago
The line visuals at the bottom are not using Mapbox. Rather they're using the open source Kepler.gl [0], (a user-friendly wrapping of the deck.gl library [1]). These can use Mapbox for the underlying basemap, but the data rendering is done separately. (This is easy to tell if you look at the page source. The map at the bottom is an embed from a static HTML kepler.gl map [2]) [0]: https://kepler.gl/ [1]:... - Source: Hacker News / about 1 year ago
The title speaks for itself lol. Currently, I am building an interactive map using mapbox and deck.gl. I needed to use deck.gl because its the only react friendly library. Lately, I have had a hard time finding a geocoder to use with deck.gl. If anybody has any suggestions please let me know! Source: about 1 year ago
If you are in this space deck.gl [0] is well worth cehcking out. It does scale at speed, 3d and motion extremely well. [0] https://deck.gl/. - Source: Hacker News / over 1 year ago
Any other technologies I've missed? leaflet.js, deck.gl seem to do visualization only without arbitrarily complex interactivity. I did C++/Java GUI development background for some coursework in school, so I'm looking for a graphics engine with this kind of low level control, and three.js seems to be the only thing that's integrated with a maps application that I've seen. I don't think a full blown game engine or... Source: over 1 year ago
I clearly needed a different way of to visualize things, enter deck.gl. I have used deck.gl once before some year ago, but only for a super simple project. That project was using React and not the using the full Mapbox GL library. Had already taken the decision to not use React for this project simply cuz I don't like writing React, my React skills sux and have not used for so long I do not remember much of it. - Source: dev.to / over 1 year ago
Hi! So I was trying to bundle in a bunch of external package dependencies using roll-up, like three JS and deck.gl. Right now I have a rollup config file set up like so, one to build just the code I have written and another that bundles in all the dependencies :. Source: almost 2 years ago
// Whenever the layer data is changed and new layers are created, then rerender the layers. $: renderLayers({ data: pointsArray }); // Use the `deck.setProps()` method to set the layers in deck.gl. // See https://deck.gl/docs/api-reference/core/deck#layers. Function renderLayers(props) { // If `deck` is null then return early to prevent errors. if (!deck) return; deck.setProps({ layers:... - Source: dev.to / about 2 years ago
Hello HN! Over the last year, I crawled and stored the position of all available bicycles of a large shared mobility provider in Berlin, Germany once a minute (~2.1 billion data points). Subsequently, I calculated 713,562 trip routes as they were likely taken by customers of the provider. The web app linked above provides more background information and visualizes some patterns I find interesting. All 3D map... - Source: Hacker News / about 2 years ago
Have you looked at kepler.gl which is based on deck.gl. Source: about 2 years ago
On the technical side, the webgl part is handled by deck.gl, while the rest of the UI is built with React and MUI. Source: about 2 years ago
The tech stack includes React (obvisouly :)), deck.gl which does the main job of rendering the flight paths in the 3D scene and the underlying map and MUI for the UI components. Source: about 2 years ago
They wrote a great paper explaining their "Unit Visualization" concept/approach: https://www.microsoft.com/en-us/research/wp-content/uploads/2016/02/sanddance.pdf IIRC their engine used to be their own in house WebGL code, but according to their GitHub ( https://github.com/Microsoft/SandDance) they are now using Deck.gl (https://deck.gl/) for rendering and Vega for chart logic. I do think it's not designed to be... - Source: Hacker News / over 2 years ago
Try DeckGL library, I have seen it being used exactly for a similar situation you're asking. But I'm not sure If they're compatible with leaflet though. https://deck.gl/. Source: over 2 years ago
I'm working on a React project whereby we need to visualize large datasets. We're doing this with https://deck.gl/. Source: almost 3 years ago
Good option would be a deck.gl - https://deck.gl/examples/screen-grid-layer/. Source: almost 3 years ago
Kepler.gl, built on top of deck.gl. Depending on the level of abstraction needed, one of these two should be a really good option. Source: about 3 years ago
Actually very useful for maps with large datasets: https://deck.gl/. Source: about 3 years ago
Do you know an article comparing deck.gl to other products?
Suggest a link to a post with product alternatives.
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