This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than WriteMapper. While we know about 204 links to Unity, we've tracked only 6 mentions of WriteMapper. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I'm also a big fan of WriteMapper (email them for the student discount). https://writemapper.com. Source: over 2 years ago
I was building off my experience from a previous app, [WriteMapper](https://writemapper.com), where I would from time to time get feedback about how if the app is on multiple platforms - it *should* sync seamlessly. So I endeavored to build it this way. Source: about 3 years ago
I'm using Writemapper to write a self-help book for younger second-generation immigrants; focus is more about avoiding pitfalls due to tiger moms/dads, professional mentorship, and eventually how to become better parents themselves. Source: over 3 years ago
Check out WriteMapper. It fits a lot of the needs you described. The basic idea is that you start by organizing your ideas visually, and then you click on each "node" and start writing the text. Source: over 3 years ago
Guys can anyone help me find the free version of this app on pc, I'm going insane I can't find it it's called Writemapper 3 it's about writing ideas and stiff and I really need it here is a link to main website. Source: almost 4 years ago
In this beginner-friendly guide, we’ll break down OOP in Unity in a way that’s simple, practical, and directly tied to game development. You’ll learn how to structure your code with classes, inheritance, encapsulation, and polymorphism—without getting overwhelmed by jargon. - Source: dev.to / 2 months ago
C# was developed by Microsoft in the early 2000s as part of its .NET initiative, led by Anders Hejlsberg. Originally designed as an alternative to Java, C# evolved into a powerful language for Windows applications, backend services, game development (via Unity), and cloud computing. The introduction of .NET Core made C# fully cross-platform, allowing it to run on Windows, Linux, and macOS. - Source: dev.to / 4 months ago
The same happened with video games thanks to projects like Unity or Blender. - Source: dev.to / 9 months ago
One can get exposed to auto-tiling in different implementations. If you're using a game engine like Unity or Godot, there are features automatically built into those packages to enabling auto-tiling as you draw and create your levels. Also, there are software tools like Tiled, LDTK, and Sprite Fusion, that are a little more tilemap specific and give you native tools for auto-tiling. - Source: dev.to / 11 months ago
> Unity is renowned for its versatility and ease of use. With a vast library of assets and plugins, it's perfect for rapid prototyping and iterative design. - Source: dev.to / 12 months ago
MindNode - Delightful Mind Mapping for your Mac, iPad and iPhone. MacCapture Your Thoughts. Any idea starts with a loose collection of .
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Text 2 Mind Map - Make a dynamic mind map from a plaintext nested list
Godot Engine - Feature-packed 2D and 3D open source game engine.
Mind Map by RealtimeBoard - More than your average mind map
Blender - Blender is the open source, cross platform suite of tools for 3D creation.